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Moonmote: Difference between revisions
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{{ | {{Spell page | ||
| summary = | | level = 0 | ||
| school = Evocation | |||
| summary = It is granted by the {{RarityItem|Selûne's Spear of Night}}. This ability decreases enemy movement arround you and gives you and your allies extra {{DamageType|Radiant}} damage. | |||
| description = Illuminate the area around you with wisps of moonish light that make movement difficult for enemies and bolster your allies' damage. | | description = Illuminate the area around you with wisps of moonish light that make movement difficult for enemies and bolster your allies' damage. | ||
| extra description = At the start of their turn, each hostile creature within the light must succeed a Wisdom {{Saving Throw}} or they must treat the lighted area as [[Difficult Terrain]]. Each ally within the light deals an additional {{DamageText|1d4|Radiant}} damage on a hit with melee attacks. | |||
At the start of their turn, each hostile creature within the light must succeed a Wisdom {{Saving Throw}} or they must treat the lighted area as [[Difficult Terrain]]. Each ally within the light deals an | |||
| image = Dancing Lights.webp | | image = Dancing Lights.webp | ||
| controller icon = Dancing Lights Icon.webp | |||
| icon = Dancing Lights Unfaded Icon.webp | |||
| cost = action | | cost = action | ||
| concentration = yes | | concentration = yes | ||
Line 20: | Line 23: | ||
| save = | | save = | ||
| additional = | | additional = | ||
| higherlevels = | | higherlevels = | ||
| condition = Selune's Blessing: Lunar Brand | | condition = Selune's Blessing: Lunar Brand | ||
| | | condition2 = Selune's Blessing: Moonsnare | ||
| condition2 save = WIS | |||
| condition2 dc = 14 | |||
| granted by items = Selûne's Spear of Night | | granted by items = Selûne's Spear of Night | ||
| notes = | | notes = |
Latest revision as of 23:08, 20 August 2024
Moonmote is a level 0 evocation spell. It is granted by the Selûne's Spear of Night. This ability decreases enemy movement arround you and gives you and your allies extra Radiant damage.
Description
Illuminate the area around you with wisps of moonish light that make movement difficult for enemies and bolster your allies' damage.
At the start of their turn, each hostile creature within the light must succeed a Wisdom Saving throw or they must treat the lighted area as Difficult Terrain. Each ally within the light deals an additional 1d4Radiant damage on a hit with melee attacks.
Properties
- Cost
- Action
- Details
- Range: 18 m / 60 ft
- Recharge: Long rest
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Selune's Blessing: Lunar Brand
Condition: Selune's Blessing: Moonsnare
DC 14 Wisdom saving throw
- Movement speed halved.