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Cull the Weak: Difference between revisions

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{{ActionPage
{{Hatnote|For the passive feature used by Kar'niss, see [[Cull the Weak (Drider)]].}}
| image = TadpoleSuperPower CullTheWeak.png
{{Passive feature page
| summary = '''Cull the Weak''' is a toggleable Passive Feature and [[Illithid Power]]. When a character with this passive active brings a creature down to fewer [[Hit Points]] than the characters number of evolved Illithid Powers, the creature dies and all nearby creatures take {{DamageText|1~4|Psychic}} damage.
| image = Cull the Weak.webp
| icon = Cull the Weak Icon.webp
| summary = '''Cull the Weak''' is a toggleable passive feature and [[Illithid Power]]. When a character with this passive active brings a creature down to fewer [[Hit Points]] than the character's number of evolved Illithid Powers, the creature dies and all nearby creatures take {{DamageText|1~4|Psychic}} damage.
| description = When you bring a creature down to fewer hit points than your number of evolved illithid powers, it dies and all nearby creatures take {{DamageText|1~4|Psychic}} damage.
| description = When you bring a creature down to fewer hit points than your number of evolved illithid powers, it dies and all nearby creatures take {{DamageText|1~4|Psychic}} damage.
| damage = amount:1~4, type:Psychic
| toggleable = yes
| notes = * This is a quite powerful power but also dangerous, if you have on kill effects like [[Elixir of Bloodlust]] and [[The Deathstalker Mantle]] they will not trigger if killed by this power.
| notes = * Although the description says "all nearby creatures", the damage actually only applies to enemies.
* As this inevitably kills the creature that triggers it, this passive and [[Non-Lethal Attacks]] are mutually exclusive. Enabling either one will disable the other automatically.
* This can be triggered multiple times on a single creature in rapid succession, if the effect that brings it below the hit point threshold has multiple distinct sources of damage (e.g. if the creature is hit by more than one dart from a single casting of {{SAI|Magic Missile}}).
* On kill effects like {{RarityItem|Elixir of Bloodlust}} and {{RarityItem|The Deathstalker Mantle}} will not trigger if killed by this power.
| other ways to learn = * Unlock from the [[Illithid Power]] skill tree with a [[Mind Flayer Parasite Specimen]] after obtaining the following:
** {{SAI|Concentrated Blast}}
}}
}}
[[Category:Illithid Powers]]

Latest revision as of 03:46, 1 November 2024

For the passive feature used by Kar'niss, see Cull the Weak (Drider).
Cull the Weak.webp

Cull the Weak is a toggleable passive feature and Illithid Power. When a character with this passive active brings a creature down to fewer Hit Points than the character's number of evolved Illithid Powers, the creature dies and all nearby creatures take 1~4Damage TypesPsychic damage.

Description

When you bring a creature down to fewer hit points than your number of evolved illithid powers, it dies and all nearby creatures take 1~4Damage TypesPsychic damage.

Details

Toggleable

How to learn

Other ways to learn:

Notes

  • Although the description says "all nearby creatures", the damage actually only applies to enemies.
  • As this inevitably kills the creature that triggers it, this passive and Non-Lethal Attacks are mutually exclusive. Enabling either one will disable the other automatically.
  • This can be triggered multiple times on a single creature in rapid succession, if the effect that brings it below the hit point threshold has multiple distinct sources of damage (e.g. if the creature is hit by more than one dart from a single casting of Magic Missile Magic Missile).
  • On kill effects like Elixir of Bloodlust and The Deathstalker Mantle will not trigger if killed by this power.