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Defensive Protocol: Bulwark (Condition): Difference between revisions
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(Added special interaction with Flashblinder) |
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* Also grants {{Temp hp|75}}. | * Also grants {{Temp hp|75}}. | ||
* If the Steel Watcher loses these temporary hit points, he automatically uses {{SAI|Terminate Bulwark Protocol}} and loses this condition. | * If the Steel Watcher loses these temporary hit points, he automatically uses {{SAI|Terminate Bulwark Protocol}} and loses this condition. | ||
* If hit by a {{RarityItem|Flashblinder}}, the Steel Watcher loses this condition. | |||
|honour mode=* Grants {{Temp hp|200}} instead of 75. | |||
* {{Cond|Unyielding Construct}} damage threshold increased from 15 to 40. | |||
|stack id=BULWARK_MODE | |||
|stack priority=0 | |||
|tick type=start turn | |||
|properties=UnavailableInActiveRoll | |||
|notes= | |||
}} | }} | ||
{{Inflicts|Unyielding Construct|cond}} |
Latest revision as of 01:02, 6 February 2024
- While in this defensive state, the Steel Watcher becomes and can use its , and .
- Also grants 75 temporary hit points.
- If the Steel Watcher loses these temporary hit points, he automatically uses and loses this condition.
- If hit by a Flashblinder, the Steel Watcher loses this condition.
Honour mode
- Grants 200 temporary hit points instead of 75.
- damage threshold increased from 15 to 40.
Properties
BULWARK_MODE
: start of turn
: 0 :
Conditions with the same stack ID
Conditions with the stack ID BULWARK_MODE
, only one of these can be applied at the same time:
Condition | Effects |
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