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Rage Impeded (Condition): Difference between revisions
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HiddenDragon (talk | contribs) mNo edit summary |
(Added note that Rage Impeded doesn't fully function for Rage: Bear Heart.) |
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{{ConditionPage | |||
| effects = | | effects = * Weighed down by [[Heavy Armour]]. Until the armour is removed, [[Rage|Raging]] won't grant extra damage, [[Damage_Types#Damage_Vulnerability,_Resistance_and_Immunity|resistance]] to physical damage, or {{Advantage}} on [[Strength]] [[Ability Check|Checks]] and {{SavingThrow}}s. | ||
* Weighed down by [[Heavy Armour]]. Until the armour is removed, [[Rage|Raging]] won't grant extra damage, [[Damage_Types#Damage_Vulnerability,_Resistance_and_Immunity|resistance]] to physical damage, or {{Advantage}} on [[Strength]] [[Ability Check|Checks]] and {{SavingThrow}}s. | | stack id = RAGE_ARMOUR_BLOCK | ||
| stack priority = 1 | |||
| status groups = SG_RemoveOnRespec | |||
| properties = IgnoreResting | |||
| notes = The loss of damage resistance {{em|does not}} apply to Rage: Bear Heart, unlike all other variants. | |||
}} | }} |
Latest revision as of 21:26, 25 November 2024
- Weighed down by Heavy Armour. Until the armour is removed, Raging won't grant extra damage, resistance to physical damage, or Advantage on Strength Checks and Saving throws.
Properties
RAGE_ARMOUR_BLOCK
: 1 :
Notes
The loss of damage resistance does not apply to Rage: Bear Heart, unlike all other variants.
Conditions with the same stack ID
Conditions with the stack ID RAGE_ARMOUR_BLOCK
, only one of these can be applied at the same time:
Condition | Effects |
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