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Recast Sunbeam: Difference between revisions
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HiddenDragon (talk | contribs) (Created page with "{{ up to date | 2023-10-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> {{SpellPage | name = Recast Sunbeam | image = Recast Sunbeam.webp | level = 6 | school = Evocation | summary = This spell allows spellcasters to project a beam of light, Blinding and dealing Radiant damage to everything in its path. It can then be recast on subsequent turns without expending a Spell Slot. | description = Call forth another beam of light that sears and {{Cond|Blinded|B...") |
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{{SpellPage | {{SpellPage | ||
| name = Recast Sunbeam | | name = Recast Sunbeam | ||
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| summary = This spell allows spellcasters to project a beam of light, Blinding and dealing Radiant damage to everything in its path. It can then be recast on subsequent turns without expending a Spell Slot. | | summary = This spell allows spellcasters to project a beam of light, Blinding and dealing Radiant damage to everything in its path. It can then be recast on subsequent turns without expending a Spell Slot. | ||
| description = Call forth another beam of light that sears and {{Cond|Blinded|Blinds}} all creatures in its path, without expending a [[Spell Slot|spell slot]]. | | description = Call forth another beam of light that sears and {{Cond|Blinded|Blinds}} all creatures in its path, without expending a [[Spell Slot|spell slot]]. | ||
| | | cost = action | ||
| attack roll = | | attack roll = | ||
| damage = 6d8 | | damage = 6d8 | ||
| damage modifier = | | damage modifier = | ||
| damage type = Radiant | | damage type = Radiant | ||
| damage per = | | damage per = | ||
| extra damage = | | extra damage = | ||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = | | extra damage type = | ||
| extra damage per = | | extra damage per = | ||
| concentration = | | concentration = | ||
| save = CON | |||
| on save = Targets still take half damage. | |||
| range = self | | range = self | ||
| range m = | | range m = | ||
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| condition duration = 10 | | condition duration = 10 | ||
| condition save = Constitution | | condition save = Constitution | ||
| condition dc = caster | |||
| area = | | area = | ||
| area category = | | area category = | ||
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| higher levels = | | higher levels = | ||
| variants = | | variants = | ||
| | | other ways to learn = * Granted after casting {{SAI|Sunbeam}} | ||
| notes = | |||
| video = | | video = | ||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|Sunbeam|long}} | * {{FRWiki|Sunbeam|long}} |
Latest revision as of 07:53, 15 August 2024
Recast Sunbeam is a level 6 evocation spell. This spell allows spellcasters to project a beam of light, Blinding and dealing Radiant damage to everything in its path. It can then be recast on subsequent turns without expending a Spell Slot.
Description
Call forth another beam of light that sears and all creatures in its path, without expending a spell slot.
Properties
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Blinded
Duration: 10 turns
Spell save DC Constitution saving throw
- Ranged attacks and spells have a range of 3 m / 10 ft and Attack Rolls suffer Disadvantage.
- Attack Rolls against Blinded creatures have Advantage.
How to learn
Other ways to learn:
- Granted after casting
External Links[edit | edit source]
- Sunbeam on the Forgotten Realms Wiki