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Eyebite: Panicked: Difference between revisions
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| school = Necromancy | | school = Necromancy | ||
| ritual = | | ritual = | ||
| summary = This spell allows you to continuously scare enemies over and over for up to 10 turns. | | summary = This spell allows you to continuously scare enemies over and over for up to 10 turns. | ||
| description = Strike {{Cond|Fearful|Fear}} deep into a creature's heart. | | description = Strike {{Cond|Fearful|Fear}} deep into a creature's heart. | ||
| | | cost = action, spell6 | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
| damage modifier = | | damage modifier = | ||
| damage type = | | damage type = | ||
| damage save = | | damage save = Wisdom | ||
| damage save effect = | | damage save effect = | ||
| extra damage = | | extra damage = | ||
Line 28: | Line 20: | ||
| extra damage save effect = | | extra damage save effect = | ||
| concentration = yes | | concentration = yes | ||
| save = WIS | |||
| range = ranged | | range = ranged | ||
| range m = 18 | | range m = 18 | ||
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| condition = Fearful | | condition = Fearful | ||
| condition duration = 10 | | condition duration = 10 | ||
| condition save = | | condition save = WIS | ||
| condition dc = caster | |||
| area = | | area = | ||
| area category = | | area category = | ||
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| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| | | variant of = Eyebite | ||
| notes = | | notes = | ||
}} | }} |
Latest revision as of 07:12, 15 August 2024
Eyebite: Panicked is a level 6 necromancy spell. This spell allows you to continuously scare enemies over and over for up to 10 turns.
Description
Strike deep into a creature's heart.
Properties
- Cost
- Action + Level 6 Spell Slot
- Details
- WIS Save
- Range: 18 m / 60 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Fearful
Duration: 10 turns
Spell save DC Wisdom saving throw
- Has Disadvantage on Ability Checks and Attack rolls.
- It must run from the source of its fear and cannot take any additional actions.
- Targets can make a Saving throw to shake off this effect if they end their turn out of sight from their source of fear.
How to learn
This spell is a variation of: