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Dispel Evil And Good: Break Enchantment: Difference between revisions

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| summary = This is only available after casting {{SAI|Dispel Evil and Good}} on yourself. This spell allows spellcasters to break enchantments cast on allies from otherworldly creatures.
| summary = This is only available after casting {{SAI|Dispel Evil and Good}} on yourself. This spell allows spellcasters to break enchantments cast on allies from otherworldly creatures.
| description = Touch a creature that is {{Cond|Charmed}}, {{Cond|Frightened}}, or {{Cond|Malefic Possession|Possessed}} by an otherworldly entity to free its mind.
| description = Touch a creature that is {{Cond|Charmed}}, {{Cond|Frightened}}, or {{Cond|Malefic Possession|Possessed}} by an otherworldly entity to free its mind.
| action type = action
| cost = action, spell5
| attack roll =
| attack roll =
| damage =
| damage =

Latest revision as of 00:06, 22 November 2023

Dispel Evil and Good Break Enchantment.webp

Dispel Evil and Good: Break Enchantment is a level 5 abjuration spell. This is only available after casting Dispel Evil and Good Dispel Evil and Good on yourself. This spell allows spellcasters to break enchantments cast on allies from otherworldly creatures.

Description

Touch a creature that is Charmed Charmed, Frightened Frightened, or Possessed Possessed by an otherworldly entity to free its mind.

Properties

Cost
Action + Level 5 Spell Slot
Details
 Melee: 1.5 m / 5  ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

How to learn

(Information not yet added.)

External Links[edit | edit source]