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Helldusk Helmet: Difference between revisions

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{{EquipmentPage
{{EquipmentPage
| name = Helldusk Helmet
| name = Helldusk Helmet
| description = {{very rare|Helldusk Helmet}} is a very rare [[Helmet]] that can be obtained from the [[House of Hope]].
| description = {{very rare|Helldusk Helmet}} is a very rare [[Headwear]] that grants the wearer the ability to see in magical darkness, and they cannot be blinded. They also gain a +2 bonus to saving throws against spells and can use [[Immolating Gaze]] to frighten enemies.
| quote = It is said that Carixim, the fiending titan whose flesh squirms with twenty-thousand trapped souls, forged the pieces of this armour set.
| quote = It is said that Carixim, the fiending titan whose flesh squirms with twenty-thousand trapped souls, forged the pieces of this armour set.
| where to find = * Found in the [[House of Hope]] in a vault across from the entrance to the Boudoir. The player will need to pass a DC10 Wisdom check to activate the Inert Infernal Gem and then a DC20 Arcana check to use the Infernal Control Gem to open the door. The helmet will be located in the treasure pile {{Coords|-6482|2939}}.
| where to find = Found in [[House of Hope#Raphael's Vault|Raphael's Vault]] across from the entrance to the Boudoir. It is necessary to pass a DC10 Wisdom check to activate the Inert Infernal Gem and then a DC20 Arcana check to use the Infernal Control Gem to open the door. The helmet will be located in the treasure pile.
| where to find location = House of Hope
| where to find x = -6482
| where to find y = 2939
| type = Helmets
| type = Helmets
| rarity = very rare
| rarity = very rare
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| weight lb = 2
| weight lb = 2
| price = 570
| price = 570
| special = *'''Infernal Sight:''' You can see in magical and ordinary darkness up to a range of 12m / 40ft. You cannot be {{Cond|Blinded}}.
| uid = MAG_Infernal_Metal_Helmet
 
| uuid = 1c198060-6b6a-41c5-82ce-a3d3c3d76404
*'''Magical Durability:''' The wielder has a '''+2''' bonus to {{Saving Throw}}s against spells.
| passives = Infernal Sight, Magical Durability (+2)
 
| special = * Attackers can't land [[Critical Hit]]s on the wearer.
*Attackers can't land [[Critical Hit]]s on the wearer.
{{SpellAction|Immolating Gaze}}
 
| bugs = It does not see through magical darkness, it only grants immunity to {{cond|Blinded}}.{{verify}}
*'''{{IconLink|Immolating Gaze Icon.png|Immolating Gaze}}:''' Sear and {{Cond|Frightened|Frighten}} ({{SavingThrow|Intelligence}}) a target with nothing but your glower. You deal an additional {{DamageText|2d8|Fire}} damage against {{Cond|Burning}} creatures.
 
| image = Helldusk Helmet Icon.png
| image = Helldusk Helmet Icon.png
| controller icon = Helldusk Helmet Unfaded.png
| icon = Helldusk Helmet Unfaded Icon.png
}}
}}
==Notes==
*UUID: 1c198060-6b6a-41c5-82ce-a3d3c3d76404
==Bugs==
* The player can still be Blinded when wearing this helmet.


==Gallery==
==Gallery==
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File:Helldusk Set ingame.png|Full Helldusk set in game
File:Helldusk Set ingame.png|Full Helldusk set in game
</gallery>
</gallery>
[[Category:Sources of Fire damage]]

Latest revision as of 12:16, 3 November 2024

Helldusk Helmet image

Helldusk Helmet is a very rare Headwear that grants the wearer the ability to see in magical darkness, and they cannot be blinded. They also gain a +2 bonus to saving throws against spells and can use Immolating Gaze to frighten enemies.

Description Icon.png

It is said that Carixim, the fiending titan whose flesh squirms with twenty-thousand trapped souls, forged the pieces of this armour set.

Properties

  • Helmets Helmets
  • Rarity: Very Rare
  •  Weight: 1 kg / 2 lb
  • Price: 570 gp
  • UID MAG_Infernal_Metal_Helmet
    UUID 1c198060-6b6a-41c5-82ce-a3d3c3d76404

Special

The wearer of this item gains:

Immolating Gaze Immolating Gaze ()
Sear and Frighten Frighten a target with nothing but your glower. ( Recharge: Short rest.)
Infernal Sight
You can see in magical and ordinary darkness up to a range of 12 m / 40 ft. You cannot be Blinded Blinded.
Magical Durability
The wielder has a +2 bonus to Saving throws against spells.

Where to find

  • House of Hope: Found in Raphael's Vault across from the entrance to the Boudoir. It is necessary to pass a DC10 Wisdom check to activate the Inert Infernal Gem and then a DC20 Arcana check to use the Infernal Control Gem to open the door. The helmet will be located in the treasure pile. X: -6482 Y: 2939

Bugs

It does not see through magical darkness, it only grants immunity to Blinded Blinded.[Needs Verification]

Gallery[edit | edit source]