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Gaseous Form: Difference between revisions
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{{ | {{hatnote|For the equivalent [[Way of the Four Elements]] Monk spell, see {{SAI|Mist Stance}}.}} | ||
{{SpellPage | {{SpellPage | ||
| name = Gaseous Form | | name = Gaseous Form | ||
Line 6: | Line 5: | ||
| level = 3 | | level = 3 | ||
| school = Transmutation | | school = Transmutation | ||
| ritual = | | ritual = | ||
| classes = Sorcerer, Warlock, Wizard | | classes = Sorcerer, Warlock, Wizard | ||
| class learns at level 5 = Sorcerer, Warlock, Wizard, Circle of the Spores | | class learns at level 5 = Sorcerer, Warlock, Wizard, Circle of the Spores:Circle Spell, Circle of the Land:Underdark | ||
| class learns at level 6 = | | class learns at level 6 = College of Lore:via [[Magical Secrets]] | ||
| class learns at level 10 = | | class learns at level 10 = Bard:via [[Magical Secrets]] | ||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = This spell allows spellcasters to transform themselves or an ally into a cloud of mist to avoid attacks, reduce size, and gain Advantage on some Saving Throws. | | summary = This spell allows spellcasters to transform themselves or an ally into a cloud of mist to avoid attacks, reduce size, and gain Advantage on some Saving Throws. | ||
| description = Transform yourself or an ally into a tiny gas cloud. It can't fall, and fits through small openings. It is very hard to damage. | | description = Transform yourself or an ally into a tiny gas cloud. It can't fall, and fits through small openings. It is very hard to damage. | ||
| extra description = The cloud has {{Advantage}} on [[Constitution]], [[Dexterity]], and [[Strength]] {{SavingThrow}}s. | |||
The cloud has {{Advantage}} on [[Constitution]], [[Dexterity]], and [[Strength]] {{SavingThrow}}s. | | warning = {{Prereq|While transformed, the target won't be able to attack*, cast spells, or talk.}} | ||
| cost = action, spell3 | |||
{{Prereq|While transformed, the target won't be able to attack, cast spells, or talk.}} | | attack roll = | ||
| | | damage = | ||
| attack roll = | | damage modifier = | ||
| damage = | | damage type = | ||
| damage modifier = | | damage save = | ||
| damage type = | | damage save effect = | ||
| damage save = | | damage per = | ||
| damage save effect = | | extra damage = | ||
| damage per = | |||
| extra damage = | |||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = | | extra damage type = | ||
| extra damage save = | | extra damage save = | ||
| extra damage save effect = | | extra damage save effect = | ||
| extra damage per = | | extra damage per = | ||
| concentration = yes | | concentration = yes | ||
| range = melee | | range = melee | ||
| range m = | | range m = | ||
| range ft = | | range ft = | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = Gaseous Form | | condition = Gaseous Form | ||
| condition duration = Until Long Rest | | condition duration = Until Long Rest | ||
| condition save = | | condition save = | ||
| area = | | area = | ||
| area category = | | area category = | ||
| area shape = | | area shape = | ||
| area range m = | | area range m = | ||
| area range ft = | | area range ft = | ||
| area duration = | | area duration = | ||
| area turn start damage = | | area turn start damage = | ||
| area turn start damage type = | | area turn start damage type = | ||
| area turn start damage save = | | area turn start damage save = | ||
| area turn start damage save effect = | | area turn start damage save effect = | ||
| area turn end damage = | | area turn end damage = | ||
| area turn end damage type = | | area turn end damage type = | ||
| area turn end damage save = | | area turn end damage save = | ||
| area turn end damage save effect = | | area turn end damage save effect = | ||
| area condition = | | area condition = | ||
| area condition 2 = | | area condition 2 = | ||
| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| variants = | | variants = | ||
| notes = * | | notes = * The description "fits through small openings" includes traveling to different regions by going through small openings (pipes, animal burrows, cat holes, etc.), but also includes moving through 'walls' with openings in them like prison bars and gates. | ||
* As a cloud of mist, you also gain the ability to fly. | |||
* Contrary to the tooltip, unarmed attacks can be made without losing the form. This deals only the base unarmed damage and may go undetected depending on a Stealth check. | |||
| video = Gaseous Form Visuals.mp4 | | video = Gaseous Form Visuals.mp4 | ||
}} | }} |
Latest revision as of 04:16, 11 December 2024
For the equivalent Way of the Four Elements Monk spell, see .
Gaseous Form is a level 3 transmutation spell. This spell allows spellcasters to transform themselves or an ally into a cloud of mist to avoid attacks, reduce size, and gain Advantage on some Saving Throws.
Description
Transform yourself or an ally into a tiny gas cloud. It can't fall, and fits through small openings. It is very hard to damage.
The cloud has Advantage on Constitution, Dexterity, and Strength Saving throws.
While transformed, the target won't be able to attack*, cast spells, or talk.
Properties
- Cost
- Action + Level 3 Spell Slot
- Details
- Melee: 1.5 m / 5 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Gaseous Form
Duration: Until Long rest
- Transformed into a cloud of mist.
- Resistant to all damage.
- Has Advantage on Constitution, Dexterity, and Strength Saving throws.
- Becomes Tiny in size.
- Cannot attack, cast spells, or speak.
- The target's Strength and Dexterity scores are set to 10 while in this form.
How to learn
Classes:
- Class Level 5: Sorcerer, Warlock, Wizard, Circle of the Spores (Circle Spell), and Circle of the Land (Underdark)
- Class Level 6: College of Lore (via Magical Secrets)
- Class Level 10: Bard (via Magical Secrets)
Notes
- The description "fits through small openings" includes traveling to different regions by going through small openings (pipes, animal burrows, cat holes, etc.), but also includes moving through 'walls' with openings in them like prison bars and gates.
- As a cloud of mist, you also gain the ability to fly.
- Contrary to the tooltip, unarmed attacks can be made without losing the form. This deals only the base unarmed damage and may go undetected depending on a Stealth check.