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Produce Flame: Hurl: Difference between revisions
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{{SpellPage | {{SpellPage | ||
| name = Produce Flame: Hurl | | name = Produce Flame: Hurl | ||
Line 6: | Line 4: | ||
| level = cantrip | | level = cantrip | ||
| school = Conjuration | | school = Conjuration | ||
| ritual = | | ritual = | ||
| summary = Throws the flame you conjured in your hand at a target. Only given after first casting {{SAI|Produce Flame}} | | summary = Throws the flame you conjured in your hand at a target. Only given after first casting {{SAI|Produce Flame}} | ||
| description = Hurl the conjured flame in your hand at a target and let it sizzle out. | | description = Hurl the conjured flame in your hand at a target and let it sizzle out. | ||
| action | | extra description = Throwing the flame this turn doesn't cost an action. Throwing it on subsequent turns will cost an action. | ||
| cost = action | |||
| attack roll = yes | | attack roll = yes | ||
| damage = 1d8 | | damage = 1d8 | ||
| damage modifier = | | damage modifier = | ||
| damage type = Fire | | damage type = Fire | ||
| damage save = | | damage save = | ||
| damage save effect = | | damage save effect = | ||
| damage per = | | damage per = | ||
| extra damage = | | extra damage = | ||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = | | extra damage type = | ||
| extra damage save = | | extra damage save = | ||
| extra damage save effect = | | extra damage save effect = | ||
| extra damage per = | | extra damage per = | ||
| concentration = | | concentration = | ||
| range = | | range = | ||
| range m = 9 | | range m = 9 | ||
| range ft = 30 | | range ft = 30 | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = | | condition = | ||
| condition duration = | | condition duration = | ||
| condition save = | | condition save = | ||
| area = | | area = | ||
| area category = | | area category = | ||
| area shape = | | area shape = | ||
| area range m = | | area range m = | ||
| area range ft = | | area range ft = | ||
| area duration = | | area duration = | ||
| area turn start damage = | | area turn start damage = | ||
| area turn start damage type = | | area turn start damage type = | ||
| area turn start damage save = | | area turn start damage save = | ||
| area turn start damage save effect = | | area turn start damage save effect = | ||
| area turn end damage = | | area turn end damage = | ||
| area turn end damage type = | | area turn end damage type = | ||
| area turn end damage save = | | area turn end damage save = | ||
| area turn end damage save effect = | | area turn end damage save effect = | ||
| area condition = | | area condition = | ||
| area condition 2 = | | area condition 2 = | ||
| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = * At [[character level]] 5, the damage increases to {{DamageText|2d8|Fire}}. | ||
* At character level 10, the damage increases to {{DamageText|3d8|Fire}}. | |||
| notes = | | notes = | ||
| video = | | bugs = * The version of this Cantrip granted by the Asmodeus Tiefling subrace, uses the character's Wisdom modifier to hurl the flame, rather than Charisma. See: [[Tiefling#Bugs|Tiefling - Bugs]]. | ||
* On Clerics the damage on the tooltip for '''Produce Flame''' is not marked correctly for the increases at level 5 and 10. The tooltip for the throwing action, {{SAI|Produce Flame: Hurl}}, is marked correctly, and the damage scales correctly. It has the same chance to hit as {{SAI|Guiding Bolt}}. | |||
| video = | |||
| other ways to learn = {{SAI|Produce Flame: Hurl}} is only available as long as the condition {{Condition inline|Produce Flame}} condition is active. | |||
}} | }} | ||
== External links == | |||
== External | |||
* {{FRWiki|Produce flame|long}} | * {{FRWiki|Produce flame|long}} |
Latest revision as of 10:11, 27 October 2024
Produce Flame: Hurl is a cantrip (Conjuration). Throws the flame you conjured in your hand at a target. Only given after first casting
Description
Hurl the conjured flame in your hand at a target and let it sizzle out.
Throwing the flame this turn doesn't cost an action. Throwing it on subsequent turns will cost an action.
Properties
- Cost
- Action
- Damage
- 1d8 (1~8) Fire
- Details
- Attack roll
- Range: 9 m / 30 ft
At higher levels
- At character level 5, the damage increases to 2d8Fire.
- At character level 10, the damage increases to 3d8Fire.
How to learn
Other ways to learn:
condition is active.
is only available as long as the conditionBugs
- The version of this Cantrip granted by the Asmodeus Tiefling subrace, uses the character's Wisdom modifier to hurl the flame, rather than Charisma. See: Tiefling - Bugs.
- On Clerics the damage on the tooltip for Produce Flame is not marked correctly for the increases at level 5 and 10. The tooltip for the throwing action, , is marked correctly, and the damage scales correctly. It has the same chance to hit as .