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Corrosive Spit: Difference between revisions
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{{ActionPage | |||
| type = classaction | | type = classaction | ||
| summary = '''Corrosive Spit''' is | | summary = '''Corrosive Spit''' is an action available in {{SAI|Wild Shape: Dilophosaurus}} form which weakens a target's {{Armour Class}} over time. | ||
| description = Spray a target with corrosive fluids that slowly melt away its | | description = Spray a target with corrosive fluids that slowly melt away its {{Armour Class}}. | ||
| extra description = The target's Armour Class decreases by 1 per turn, to a maximum penalty of -5. Water removes the spit and its effects. | |||
The target's Armour Class decreases by 1 per turn, to a maximum penalty of -5. Water removes the spit and its effects. | |||
| image = Corrosive Spit.webp | | image = Corrosive Spit.webp | ||
| cost = action | | cost = action | ||
| damage = | | damage = 2d8 | ||
| | | damage type = Acid | ||
| range = ranged | | range = ranged | ||
| | | save = CON | ||
| save dc = caster | |||
| save = | |||
| condition = Corrosive Spit | | condition = Corrosive Spit | ||
| condition duration = Long Rest | | condition duration = Long Rest | ||
| condition save = CON | | condition save = CON | ||
| | | condition dc = caster | ||
| higher levels=* At Level 4, this attack deals an additional {{DamageText|1d6|Acid}} damage. | |||
* At Level 8, this additional damage becomes {{DamageText|1d8|Acid}}. | * At Level 8, this additional damage becomes {{DamageText|1d8|Acid}}. | ||
* At Level 12, this additional damage becomes {{DamageText|1d10|Acid}}. | * At Level 12, this additional damage becomes {{DamageText|1d10|Acid}}. | ||
| used by creatures = Wild Shape: Dilophosaurus | | used by creatures = Wild Shape: Dilophosaurus | ||
| notes = | | notes = | ||
* Corrosive Spit does not count as an attack for the purposes of {{SAI|Wild Strike}} or {{SAI|Improved Wild Strike}}. | |||
}} | }} | ||
{{DruidNavbox}} | |||
[[Category:Sources of Acid damage]] |
Latest revision as of 02:11, 2 June 2024
Corrosive Spit is an action available in Armour Class over time.
form which weakens a target'sDescription
Spray a target with corrosive fluids that slowly melt away its Armour Class.
The target's Armour Class decreases by 1 per turn, to a maximum penalty of -5. Water removes the spit and its effects.
Properties
- Cost:
- Action
- Damage:
- 2d8 (2~16) Acid
- Details:
- Range: 18 m / 60 ft
- CON Save (Spell save DC)
At Higher Levels
Condition: Corrosive Spit
Duration: Until Long rest
Spell save DC Constitution saving throw
- Takes 1d10Acid damage per turn.
- Affected entity's Armour Class has been reduced by 1. The spit will keep eating away at its defences, further reducing its Armour Class, unless it is washed away with water.
After 5 turns:
- Affected entity's Armour Class has been reduced by 5. The spit can be removed with water.
How to learn
Used by creatures: Wild Shape: Dilophosaurus
Notes
- Corrosive Spit does not count as an attack for the purposes of or .