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'''Sleep''' is a [[Spell#1st Level Spells|Level 1]] Enchantment Spell. This spell allows spellcasters to temporarily make conscious creatures fall into a deep slumber.
{{Feature page
 
| type = spell
[[Category:Spells]][[Category:Level 1 Spells]][[Category:Enchantment Spells]]
| uid = Target_Sleep
 
| level = 1
[[File:Sleep Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
| school = Enchantment
| title = <div style="font-size:105%; font-family:Georgia;">''"Put creatures up to a combined 24 [[Hit Points|<span style="color:#33cccc">hit points</span>]] into a magical slumber. Sleeping creatures awaken if they take damage."''</div>
| summary = It allows the spellcaster to temporarily make conscious creatures fall into a deep slumber.
----
| description = Put creatures into a magical slumber. Select targets up to a combined 24 [[Hit Points]].
<div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action''' [[File:Spell Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
| warning = {{Prereq|The condition ends upon taking damage.}}
----
| cost = action, spell1
| Range = 18m / 60ft
| range = ranged
| Area of Effect = 6m / 20ft (Radius)
| targets = Creatures with cumulative HP less than 24
| School = Enchantment
| higher levels = [[Spells#Upcasting|Upcast]]: Affect creatures with more hit points at higher levels. The total hit points of creatures this spell can affect is increased by 8 hit points per level.
| Concentration = None
| condition = Sleeping
| Condition = [[Condition#Sleeping|Sleeping]]
| condition duration = 2
| Duration = 2 turns
| condition effects =
| Class = [[Bard]], [[Sorcerer]], [[Wizard]]
}}]]
 
== Description ==
Put creatures up to a combined 24 [[Hit Points|<span style="color:#33cccc">hit points</span>]] into a magical slumber.
 
Sleeping creatures awaken if they take damage.
 
== Properties ==
{{C|[[File:Actions Icons.png|frameless|25px]] Action + [[File:Spell Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}
 
''Available to level 1 [[Bard]], [[Sorcerer]] and [[Wizard]].''
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 18m / 60ft}}
* Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 6m / 20ft (Radius)}}
 
{| role="presentation" class="wikitable"
| <strong>[[File: Sleeping Condition Icon 3.png|frameless|upright=0.12]] Sleeping</strong>
|-
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 2 turns}}
* A sleeping creature cannot move or act.
* A sleeping creature cannot move or act.
* Moreover, the creature automatically fails Strength and Dexterity [[Saving Throws]].
* Moreover, the creature automatically fails Strength and Dexterity [[Saving Throws]].
* [[Attack Rolls]] against it have [[Advantage]], and any attack that hits the creature is a Critical Hit if the attacker is within {{C|1.5m / 5ft}} of the creature.
* [[Attack Rolls]] against it have [[Advantage]], and any attack that hits the creature is a Critical Hit if the attacker is within {{C|1.5m / 5ft}} of the creature.
* Removed by taking damage or when [[Help|Helped]].
* Removed by taking damage or when [[Help|Helped]] or [[shove|Shoved]].
|}
| classes = Bard, Sorcerer, Wizard
{{clear}}
| class learns at level 1 = Bard, Sorcerer, Wizard, Knowledge Domain:Domain Spell, The Archfey, Draconic Bloodline:Brass/Fire Ancestry
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| granted by feats = Magic Initiate: Bard, Magic Initiate: Sorcerer, Magic Initiate: Wizard
| notes =
* This spell cannot be used against the undead nor creatures immune to magical sleep. Magical sleep immunity is most commonly seen among races with [[Fey Ancestry]]. For those who are not born with this immunity an [[Elixir of Peerless Focus]] can grant the same benefit.
}}


== At Higher Levels ==
== External links ==
When the spell is upcast at 2nd Level or higher, the total hit points of creatures this spell can affect is increased by <code><span style="color:#33cccc">8 hit points</span></code> for each spell slot level above 1st.
* {{FRWiki|Sleep|long}}

Latest revision as of 05:03, 15 February 2025

Sleep.webp
Sleep is a level 1 enchantment spell. It allows the spellcaster to temporarily make conscious creatures fall into a deep slumber.

Description

Put creatures into a magical slumber. Select targets up to a combined 24 Hit Points.

The condition ends upon taking damage.

Properties

Cost
Action +  Level 1 Spell Slot
Details
 Range: 18 m / 60 ft
Targets: Creatures with cumulative HP less than 24
UID Target_Sleep

At higher levels

Upcast: Affect creatures with more hit points at higher levels. The total hit points of creatures this spell can affect is increased by 8 hit points per level.

Condition: Sleeping

Sleeping Sleeping

Duration: 2 turns

How to learn

Classes: Granted by features:

Notes

  • This spell cannot be used against the undead nor creatures immune to magical sleep. Magical sleep immunity is most commonly seen among races with Fey Ancestry. For those who are not born with this immunity an Elixir of Peerless Focus can grant the same benefit.

External links[edit | edit source]