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Berserk: Difference between revisions

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{{ up to date | 2023-10-06 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
{{Passive feature page
| summary = '''Berserk''' is a [[Flesh]] passive feature. This passive feature allows the entity to go {{Cond|Berserk}} if its health diminishes.
| summary = '''Berserk''' is a [[Flesh]] passive feature. This passive feature allows the entity to go {{Cond|Berserk}} if its health diminishes.
| description = This entity will go {{Cond|Berserk}} if its health diminishes.
| description = This entity will go {{Cond|Berserk}} if its health diminishes.
| image = Frenzy.webp
| image = Frenzy.webp
| cost =
| icon = Frenzy Icon.webp
| concentration =
| damage =
| damage2 =
| attack roll =  
| recharge =  
| recharge =  
| duration =
| range =
| aoe =
| aoe m =
| aoe ft =
| save =
| additional =  
| additional =  
| condition =
| condition =
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| notes =  
| notes =  
}}
}}
{{Category:Passive Features}}

Latest revision as of 20:10, 30 March 2024

Frenzy.webp

Berserk is a Flesh passive feature. This passive feature allows the entity to go Berserk Berserk if its health diminishes.

Description

This entity will go Berserk Berserk if its health diminishes.

How to learn

Used by creatures: Flesh