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Spear: Difference between revisions
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{{Hatnote|For the equipment type, see [[Spears]].}} | |||
---- | {{WeaponPage | ||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | |||
| image = Spear Icon.png | |||
== | | controller icon = Spear Unfaded.png | ||
An aged spear, its steel head nicked by the blows of a dozen battles. | | icon = Spear Unfaded Icon.png | ||
= | | uid = WPN_HUM_Spear_A_0 | ||
| uuid = 9f0f1c0e-012d-44e1-9b29-86c64d2bf675 | |||
| quote = An aged spear, its steel head nicked by the blows of a dozen battles. | |||
| category = simple | |||
| melee or ranged = melee | |||
| handedness = versatile | |||
| type = Spears | |||
| damage = 1d6 | |||
| damage type = Piercing | |||
| versatile damage = 1d8 | |||
| thrown = yes | |||
| can't dual wield = yes | |||
| dippable = yes | |||
| weight kg = 1.35 | |||
| weight lb = 2.7 | |||
| price = 10 | |||
| weapon actions = Rush Attack | |||
}} | |||
[[Category:Sources of Piercing damage]] |
Latest revision as of 23:36, 24 October 2024
For the equipment type, see Spears.
Spear is a mundane, nonmagical variant of the Spears family of weapons. It is a simple melee weapon that can be wielded in one hand, or with both hands for extra damage. Its design lends itself well to be thrown at enemies as a projectile. Its design doesn't lend itself to be dual-wielded, even by those with special training in dual-wielding.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
An aged spear, its steel head nicked by the blows of a dozen battles.
Properties
- One-handed damage
1d6 (1~6) + Strength modifier
Piercing
- Two-handed damage
1d8 (1~8) + Strength modifier
Piercing
- Details
Rarity: Common
Enchantment: None
Versatile
Thrown
Can't Dual Wield
Dippable
Melee: 1.5 m / 5 ft
Weight: 1.35 kg / 2.7 lb
Price: 10 gp
UID
WPN_HUM_Spear_A_0UUID
9f0f1c0e-012d-44e1-9b29-86c64d2bf675
Weapon actions
If you have proficiency, equip in main hand to gain:
Rush Attack (
)
Charge forward and attack the first enemy in your way, possibly pushing them .