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Sethan: Spiritual Greataxe: Difference between revisions
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HiddenDragon (talk | contribs) (Created page with "{{ up to date | 2023-10-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> {{SpellPage | name = Sethan: Spiritual Greataxe | image = Spell Evocation SpiritualWeapon Greataxe.png | level = 6 | school = Evocation | ritual = | granted by items = Sethan | summary = This spell is similar to the Cleric spell Spiritual Weapon: Greataxe. It allows the user to summon a floating Greataxe that can attack enemies. | description = Summon a spiritual twin of Sethan in...") |
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{{ | {{rewrite}} | ||
{{SpellPage | {{SpellPage | ||
| name = Sethan: Spiritual Greataxe | | name = Sethan: Spiritual Greataxe | ||
| image = | | image = Spiritual Weapon Greataxe.webp | ||
| controller icon = Spiritual Weapon Greataxe Icon.webp | |||
| icon = Spiritual Weapon Greataxe Unfaded Icon.webp | |||
| level = 6 | | level = 6 | ||
| school = Evocation | | school = Evocation | ||
| ritual = | | ritual = | ||
| granted by items = Sethan | | granted by items = Sethan:Long rest | ||
| summary = This spell | | summary = This spell allows the user to summon a floating Greataxe that can attack enemies. | ||
| description = Summon a spiritual twin of Sethan in a point you can see, dealing {{DamageText|3d8+ | |||
This item spell is similar to the [[Cleric]] spell {{SAI|Spiritual Weapon: Greataxe}}. | |||
| cost = bonus | |||
| description = Summon a spiritual twin of Sethan in a point you can see, dealing {{DamageText |3d8 + [[Spells#Spellcasting ability and proficiency|spellcasting modifier]]|Force}} damage on a hit. | |||
The Greataxe is [[Ethereal]], [[Damage Types#Immunity|Immune]] to {{DamageType|Psychic}} and {{DamageType|Poison}} damage, and [[Damage Types#Resistance|Resistant]] to all other Damage Types. | The Greataxe is [[Ethereal]], [[Damage Types#Immunity|Immune]] to {{DamageType|Psychic}} and {{DamageType|Poison}} damage, and [[Damage Types#Resistance|Resistant]] to all other Damage Types. | ||
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It receives the following Class Action: | It receives the following Class Action: | ||
* {{icon|Spell Evocation SpiritualWeapon Greataxe.png}} '''Greataxe Slash:''' Cleave into your target with your mighty head. | * {{icon|Spell Evocation SpiritualWeapon Greataxe.png}} '''Greataxe Slash:''' Cleave into your target with your mighty head. | ||
** Damage:{{DamageInfo|3d8 + 1|Bludgeoning}} + {{ | ** Damage:{{DamageInfo|3d8 + 1|Bludgeoning}} + {{DamageText |[[Spells#Spellcasting ability and proficiency|spellcasting modifier]]|Force}} | ||
** {{InfoBlob|{{Action|Bonus}}}} | ** {{InfoBlob|{{Action|Bonus}}}} | ||
** {{Range|melee}} | ** {{Range|melee}} | ||
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| action type = bonus | | action type = bonus | ||
| no spell slot = yes | |||
| attack roll = | | attack roll = | ||
| recharge = Long rest | |||
| damage = | | damage = | ||
| damage modifier = | | damage modifier = |
Latest revision as of 22:31, 20 August 2024
This article is in need of copyediting or reformatting in order to better suit the style of the wiki. No reason was specified. |
Sethan: Spiritual Greataxe is a level 6 evocation spell. This spell allows the user to summon a floating Greataxe that can attack enemies.
This item spell is similar to the Cleric spell .
Description
Summon a spiritual twin of Sethan in a point you can see, dealing 3d8 + spellcasting modifierForce damage on a hit.
The Greataxe is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types.
- Its resources are a Bonus Action and 6 m / 20 ft of Movement Speed. It can Fly using its Movement Speed.
- Duration: 10 turns. Only one Spiritual Weapon may be summoned at any time.
It receives the following Class Action:
- Greataxe Slash: Cleave into your target with your mighty head.
- Damage:3d8 + 1 (4~25) Bludgeoning+ spellcasting modifierForce
- Bonus action
- Melee: 1.5 m / 5 ft
- Damage:
It also receives the following Weapon Action:
- Lacerate ()
Slash at your target's vital points to make it .
- Bonus action
- Melee: 1.5 m / 5 ft
- Recharge: Short rest
Duration: 2 turns
- Creature takes 2Slashing damage at the start of each turn and has Disadvantage on Constitution Saving throws.
- Removed by healing.
Properties
- Cost
- Bonus action
- Details
- Range: 18 m / 60 ft
- Recharge: Long rest
At higher levels
Casting this spell at a higher level grants no additional benefit.