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Divine Smite: Difference between revisions
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(Patch #3 caps damage at 5d8) Tags: Mobile edit Mobile web edit |
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{{ | {{Hatnote|Also see {{SAI|Divine Smite (reaction)}}}} | ||
{{ | {{Action page | ||
| image = Divine Smite.webp | |||
| image = Divine Smite | |||
| classes = Paladin | | classes = Paladin | ||
| summary = Divine Smite allows a [[Paladin]] to expend a [[Spells#Spell Slots|Spell Slot]] to deal additional {{DamageType|Radiant}} damage with a melee weapon attack. | | summary = Divine Smite is a spell-like ability that allows a [[Paladin]] to expend a [[Spells#Spell Slots|Spell Slot]] to deal additional {{DamageType|Radiant}} damage with a melee weapon attack. | ||
| description = Your weapon | | description = Your weapon deals an additional {{DamageText|2d8|Radiant|drs=t}} damage, increased by {{DamageText|1d8|Radiant}} damage when attacking Fiends or Undead. | ||
| class learns at level 2 = Paladin | | class learns at level 2 = Paladin | ||
| action | | cost = action | ||
| hit cost = spell1 | |||
| damage = weapon | | damage = weapon | ||
| damage modifier = | |||
| damage type = Weapon | |||
| damage save = | |||
| damage save effect = | |||
| damage per = | |||
| extra damage = 2d8 | | extra damage = 2d8 | ||
| extra damage modifier = | |||
| extra damage type = Radiant | | extra damage type = Radiant | ||
| extra damage save = | |||
| extra damage save effect = | |||
| extra damage per = | |||
| attack roll = yes | | attack roll = yes | ||
| range = weapon | | range = weapon | ||
| higher levels = | | higher levels = * When Divine Smite is cast at 2nd level or higher, damage increases by {{DamageText|1d8|Radiant}} for each [[Spells#Spell_Slot_Levels|spell slot level]] above 1st. This damage is capped to 5d8, so using a spell slot above 4th spell level adds no further damage. | ||
* When | | notes = * See [[Smite]] for additional functionality information. | ||
| notes = | |||
* | |||
}} | }} | ||
{{PaladinNavbox}} | |||
[[Category:Sources of Radiant damage]] |
Latest revision as of 01:40, 10 October 2024
Also see
Divine Smite is a spell-like ability that allows a Paladin to expend a Spell Slot to deal additional Radiant damage with a melee weapon attack.
Description
Your weapon deals an additional 2d8RadiantDRS damage, increased by 1d8Radiant damage when attacking Fiends or Undead.
Properties
- Cost:
- Action
- Cost on hit:
- Level 1 Spell Slot
- Damage:
- Normal weapon damage
- + 2d8 (2~16) Radiant
- Details:
- Attack roll
- Range: Normal weapon range
At Higher Levels
- When Divine Smite is cast at 2nd level or higher, damage increases by 1d8Radiant for each spell slot level above 1st. This damage is capped to 5d8, so using a spell slot above 4th spell level adds no further damage.
How to learn
Classes:
- Class level 2: Paladin
Notes
- See Smite for additional functionality information.