Ad placeholder

Phantasmal Force: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Fixed description)
(Updated to new page generator template)
 
(22 intermediate revisions by 9 users not shown)
Line 1: Line 1:
[[Spell]] > [[Spell#List Of Spells|List Of Spells]] > [[Spell#1st Level Spells|1st Level Spells]] > Phantasmal Force
{{Feature page
----Phantasmal Force is a [[Spell#2nd Level Spells|Level 2]] Illusion Spell. This spell allows spellcasters to flood a target creature's mind with an illusion of the last thing that attacked it
| type = spell
[[File:Phantasmal Force Icon 2.png|thumb|240x240px|{{AbilityInfobox
| uid = Target_PhantasmalForce
| title = <div style="font-size:105%; font-family:Georgia;">''"Flood a creature's mind with an illusion of the last thing that attacked it. Each turn, it takes <span style="color:#ff99cc">1d6 Psychic damage</span>. Each time it takes damage from another source, the damage type of Phantasmal Force changes to that damage type."''</div>
| level = 2
----
| school = Illusion
<div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action''' [[File:Spell Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
| summary = This spell allows spellcasters to flood a target creature's mind with an illusion of the last thing that attacked it, dealing {{DamageText|1d6|Psychic}} damage per turn, changing to the last type of damage inflicted upon the target.
----
| description = Deal damage to a creature each turn. The [[Damage Types|type]] of damage changes to the last type of damage the creature suffered.
| Range = 18m / 60ft
| cost = action, spell2
| School = Illusion
| save = INT
| Concentration = Required
| range = ranged
| Saving Throw = [[Intelligence]]
| concentration = yes
| Condition = [[Condition#Phantasmal Force: Psychic|Phantasmal Force]]
| condition = Phantasmal Force
| Duration = 10 turns
| condition dc = caster
| Class = [[Bard]], [[Sorcerer]], [[Wizard]]
| condition duration = 10
|Damage=<span style="color:#ff99cc">1d6</span> per turn (special)|Damage Types=<span style="color:#ff99cc">Psychic</span>}}]]
| condition save = Intelligence
| classes = Bard, Sorcerer, Wizard
| class learns at level 3 = Bard, Sorcerer, Wizard, The Great Old One, The Archfey
| class learns at level 7 = Arcane Trickster,
| class learns at level 8 = Eldritch Knight
| notes =
* When multiple damage types are dealt in a single hit, base damage type is used. An affected enemy hit by a {{RarityItem|Mourning Frost}} attack using {{RarityItem|Callous Glow Ring}} will change the spell damage to {{DamageText|1d6|Bludgeoning}}, i.e. neither staff cold bonus damage or ring's radiant damage is used even if they look 'later' in combat log.
}}


==Description==
== External links ==
Flood a creature's mind with an illusion of the last thing that attacked it. Each turn, it takes <code><span style="color:#ff99cc">1d6 Psychic damage</span></code>. Each time it takes damage from another source, the damage type of Phantasmal Force changes to that damage type.
* {{FRWiki|Phantasmal force|long}}
 
==Properties==
{{C|[[File:Actions Icons.png|frameless|25px]] Action + [[File:Spell Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}
 
''Available to level 3 [[Bard]], [[Sorcerer]], [[Warlock]] ([[The Great Old One]]), and [[Wizard]].''
*Damage: 1 ~ 6 Psychic
*{{DamageInfo|count=1|die=6|type=Psychic|per=turn}}
*Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 18m / 60ft}}
*Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Intelligence]]}}
*Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
{| class="wikitable" role="presentation"
|[[File:Phantasmal Force Icon 2.png|frameless|25x25px]]<b> Phantasmal Force: Psychic</b>
|-
|{{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 turns}}
*Take <code><span style="color:#ff99cc">1d6 Psychic damage</span></code>each turn.
*When the target takes damage from another source, Phantasmal Force changes to that damage type.
*At the end of each turn, the target makes an [[intelligence]] [[Saving Throw|saving throw]]. On a success, the condition ends.
|}

Latest revision as of 20:21, 7 February 2025

Phantasmal Force.webp
Phantasmal Force is a level 2 illusion spell. This spell allows spellcasters to flood a target creature's mind with an illusion of the last thing that attacked it, dealing 1d6Damage TypesPsychic damage per turn, changing to the last type of damage inflicted upon the target.

Description

Deal damage to a creature each turn. The type of damage changes to the last type of damage the creature suffered.

Properties

Cost
Action +  Level 2 Spell Slot
Details
INT Save
 Range: 18 m / 60 ft
Concentration Concentration
UID Target_PhantasmalForce

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Phantasmal Force

Phantasmal Force Phantasmal Force

Duration: 10 turns

Spell save DC  Intelligence saving throw

Haunted by an echo of the last thing that attacked them.

  • Takes 1d6Damage TypesPsychic damage each turn.
  • When the target takes damage from another source, Phantasmal Force changes to that damage type.
  • At the end of each turn, the target makes an Intelligence saving throw. On a success, the condition ends.

How to learn

Classes:

Notes

  • When multiple damage types are dealt in a single hit, base damage type is used. An affected enemy hit by a Mourning Frost attack using Callous Glow Ring will change the spell damage to 1d6Damage TypesBludgeoning, i.e. neither staff cold bonus damage or ring's radiant damage is used even if they look 'later' in combat log.

External links[edit | edit source]