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Darkvision (spell): Difference between revisions

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{{ up to date | 2023-08-26 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Hatnote|For the passive feature inherent to races and monsters, see {{Pass|Darkvision}}.}}
 
{{Hatnote|For the [[Way of Shadow]] Monk ability, see {{SAI|Shadow Arts: Darkvision}}.}}
{{SpellPage
{{SpellPage
| name = Darkvision
| name = Darkvision
| image = Darkvision Icon.png
| image = Darkvision spell.webp
| level = 2
| level = 2
| school = Transmutation
| school = Transmutation
| ritual =
| ritual =
| classes = Druid, Ranger, Sorcerer, Wizard, Arcane Trickster, Eldritch Knight
| classes = Druid, Ranger, Sorcerer, Wizard
| class learns at level 3 = Druid, Sorcerer, Wizard
| class learns at level 3 = Druid, Sorcerer, Wizard
| class learns at level 5 = Ranger
| class learns at level 5 = Ranger
| class learns at level 6 = {{Class|College of Lore}} via [[Magical Secrets]]
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| class learns at level 8 = Arcane Trickster, Eldritch Knight
| class learns at level 8 = Arcane Trickster, Eldritch Knight
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]]
| class learns at level 10 = Bard:via [[Magical Secrets]]
| races =
| races =
| race learns at level 1 =
| race learns at level 1 =
| race learns at level 2 =
| race learns at level 2 =
| summary = This spell allows spellcasters to alter a creature's sight, granting them the ability to see in the dark.
| summary = This spell allows spellcasters to alter a creature's sight, granting them the ability to see in the dark.
{{NoExcerpt|''For the passive feature inherent to races and monsters, see [[Darkvision (Passive Feature)]].''}}
| description = Grant a creature the ability to see in the dark out to a range of {{Distance|m=12|ft=40}}.
| description = Grant a creature the ability to see in the dark out to a range of {{Distance|m=12|ft=40}}.
| action type = action
| cost = action, spell2
| attack roll =
| attack roll =
| damage =
| damage =
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| area condition 3 =
| area condition 3 =
| area condition 4 =
| area condition 4 =
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
| higher levels =  
| notes = * {{Class|Way of Shadow}}s gain the ability to cast this spell at level 3, at the cost of 2{{SmallIcon|Monk_Ki_Icon.png}}[[Monk#Ki|Ki Points]].
| notes =
* If cast by a [[Druid]] or [[Wizard]], this spell must remain [[Spells#Prepared Spells|Prepared]]; removing Darkvision from the caster's Prepared Spells list will remove the buff from all party members whom the caster applied Darkvision to. If applied by ''using'' (not scribing) a [[Scroll_of_Darkvision|scroll]], the caster does not need to keep this spell Prepared to maintain the buff.
| video = Darkvision Visuals.mp4
| video = Darkvision Visuals.mp4
}}
}}

Latest revision as of 07:12, 29 July 2024

For the passive feature inherent to races and monsters, see Darkvision Darkvision.
For the Way of Shadow Monk ability, see Shadow Arts: Darkvision Shadow Arts: Darkvision.
Darkvision spell.webp

Darkvision is a level 2 transmutation spell. This spell allows spellcasters to alter a creature's sight, granting them the ability to see in the dark.

Description

Grant a creature the ability to see in the dark out to a range of 12 m / 40 ft.

Properties

Cost
Action + Level 2 Spell Slot
Details
 Melee: 1.5 m / 5  ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Darkvision

Darkvision Darkvision

Duration: Until Long rest

  • Can see in the dark out to the range of 12 m / 40 ft.

How to learn

Classes:

Notes

  • If cast by a Druid or Wizard, this spell must remain Prepared; removing Darkvision from the caster's Prepared Spells list will remove the buff from all party members whom the caster applied Darkvision to. If applied by using (not scribing) a scroll, the caster does not need to keep this spell Prepared to maintain the buff.

Visuals

External Links[edit | edit source]