Template:Expose Item: Difference between revisions
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<onlyinclude><includeonly>{{#vardefine:page_exposed_items|{{#var:page_exposed_items}},{{{ | <onlyinclude><includeonly>{{#lvardef:entry|{{Trim|{{{1|}}}}}++{{#var:page_expose_item_level_low}}++{{#var:page_expose_item_level_high}}}} | ||
{{#vardefine:page_exposed_items|{{#if:{{#var:page_exposed_items}}|{{#var:page_exposed_items}},{{#lvar:entry}}|{{#lvar:entry}}}}}}</includeonly></onlyinclude> | |||
Warning: at the moment this is an experimental template and it may be changed without warning or backwards compatibility. Please don't use it without a good reason to. | Warning: at the moment this is an experimental template and it may be changed without warning or backwards compatibility. Please don't use it without a good reason to. | ||
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Why: This will make it possible to collect a list of every drop table item transcluded into a page, thus letting you later query sources of items. | Why: This will make it possible to collect a list of every drop table item transcluded into a page, thus letting you later query sources of items. | ||
<pre>{{Expose Item|<item name to expose>}} | |||
</pre> | |||
Items are stored in following format separated by commas: <pre> | |||
ITEM_NAME++LEVEL_LOW++LEVEL_HIGH | |||
</pre> | |||
The level low and high are read from vars <tt>page_expose_item_level_low</tt> and <tt>page_expose_item_level_high</tt>, defaulting to 1 and 12, respectively. Vars are set with [[Template:Expose Item/SetLevel]] and reset with [[Template:Expose Item/ResetLevel]]. '''ResetLevel''' should be called by '''DropTableStart''', while '''SetLevel''' should be called by [[Template:DropTableLevel]]. [[Template:DropTableDivider]] will be the implementation details of '''DropTableLevel'''. | |||
Example below: | |||
{{User:Sky/ArronCopy}} |
Latest revision as of 09:53, 14 September 2023
Warning: at the moment this is an experimental template and it may be changed without warning or backwards compatibility. Please don't use it without a good reason to.
What this templates does: it appends the provided single item name to the contents of the non-locally scoped var page_exposed_items.
Why: This will make it possible to collect a list of every drop table item transcluded into a page, thus letting you later query sources of items.
{{Expose Item|<item name to expose>}}Items are stored in following format separated by commas:
ITEM_NAME++LEVEL_LOW++LEVEL_HIGH
The level low and high are read from vars page_expose_item_level_low and page_expose_item_level_high, defaulting to 1 and 12, respectively. Vars are set with Template:Expose Item/SetLevel and reset with Template:Expose Item/ResetLevel. ResetLevel should be called by DropTableStart, while SetLevel should be called by Template:DropTableLevel. Template:DropTableDivider will be the implementation details of DropTableLevel.
Example below:
Shop
This page is in the process of being constructed or reformatted. You are welcome to contribute as well. Last edited on 2023-09-14. If multiple days have passed since, this template should be removed. |
Stock
Arron always has these bits and bobs that he no longer needs.
Item | Quantity | Chance | |
---|---|---|---|
Dragon's Grasp | 1 | Always | |
Ring of Flinging | 1 | Always | |
Hedge Wanderer Armour | 1 | Always | |
Rain Dancer | 1 | Always | |
Gloves of Missile Snaring | 1 | Always | |
Spellthief | 1 | Always | |
Leather Armour | 1 | Always | |
Leather Helmet | 1 | Always | |
Potion of Healing | 3 | Always | |
Level 6+ | |||
Scroll of Revivify | 3 | Always | |
Thieves' Tools | 4 | Always | |
Trap Disarm Toolkit | 5 | Always | |
Dye Remover | 10 | Always | |
Gold [1] | 200 - 1350 | Always |
- ↑ Gold for a normal trader from levels 1 to 6
Magic Armour
The magic armour contains the following items:
Includes all eligible items from the Magic Armour Trader Table. Below is a list of those items; the actual stock will depend on your level.
Item | Quantity | ||
---|---|---|---|
Light armour[1] | |||
Leather Armour +1 | 1 | ||
Leather Armour +2 | 1 | ||
Padded Armour +1 | 1 | ||
Padded Armour +2 | 1 | ||
Studded Leather Armour +1 | 1 | ||
Studded Leather Armour +2 | 1 | ||
Medium armour[2] | |||
Chain Shirt +1 | 1 | ||
Chain Shirt +2 | 1 | ||
Breastplate +1 | 1 | ||
Breastplate +2 | 1 | ||
Half Plate Armour +1 | 1 | ||
Half Plate Armour +2 | 1 | ||
Hide Armour +1 | 1 | ||
Hide Armour +2 | 1 | ||
Scale Mail +1 | 1 | ||
Scale Mail +2 | 1 | ||
Heavy armour[3] | |||
Chain Mail +1 | 1 | ||
Chain Mail +2 | 1 | ||
Plate Armour +1 | 1 | ||
Plate Armour +2 | 1 | ||
Ring Mail Armour +1 | 1 | ||
Ring Mail Armour +2 | 1 | ||
Splint Armour +1 | 1 | ||
Splint Armour +2 | 1 |
- ↑ From the Light Magic Armour Trader Table.
- ↑ From the Medium Magic Armour Trader Table.
- ↑ From the Heavy Magic Armour Trader Table.
Potion
Arron rolls three times on the Potion Table.
The potion table contains the following items:
Item | Quantity | Chance | |
---|---|---|---|
Healing Potion Table | 1 | 5/8 | |
Utility Potion Table | 1 | 2/8 | |
Elixir Table | 1 | 1/8 |
The following is every potion from this table.
- Elixir of Radiant Resistance
- Potion of Healing
- Potion of Greater Healing
- Potion of Superior Healing
- Potion of Supreme Healing
- Antidote
- Potion of Animal Speaking
- Potion of Feather Fall
- Potion of Flying
- Potion of Gaseous Form
- Potion of Glorious Vaulting
- Potion of Mind Reading
- Potion of Invisibility
- Potion of Speed
- Remedial Potion
- Elixir of Arcane Cultivation
- Elixir of Barkskin
- Elixir of Bloodlust
- Elixir of Darkvision
- Elixir of Fire Resistance
- Elixir of Heroism
- Elixir of Hill Giant Strength
- Elixir of Lightning Resistance
- Elixir of Peerless Focus
- Elixir of Poison Resistance
- Elixir of the Colossus
- Elixir of Vigilance
- Greater Elixir of Arcane Cultivation
- Elixir of Battlemage's Power
- Elixir of Guileful Movement
- Elixir of Necrotic Resistance
- Elixir of See Invisibility
- Elixir of Viciousness
- Superior Elixir of Arcane Cultivation
- Elixir of Cloud Giant Strength
- Elixir of Psychic Resistance
- Supreme Elixir of Arcane Cultivation
Scroll
Arron rolls 9 times on the Scroll Table. See Scrolls for a list of many of the scrolls in the game.
Item | Quantity | Chance | |
---|---|---|---|
Single Scroll Supply Table | 1 | 3/4 | |
Single Utility Scroll Supply Table | 1 | 1/4 |
Arrows
Rolls 9 times on the Common Special Arrow Table.
Item | Quantity | Chance | |
---|---|---|---|
Arrow of Acid | 1 | 1/4 | |
Arrow of Fire | 1 | 1/4 | |
Arrow of Ice | 1 | 1/4 | |
Arrow of Lightning | 1 | 1/4 |
Rolls 5 times on the Uncommon Special Arrow Table.
Item | Quantity | Chance | |
---|---|---|---|
Arrow of Darkness | 1 | 1/3 | |
Arrow of Ilmater | 1 | 1/3 | |
Arrow of Roaring Thunder | 1 | 1/3 |
Supplies
The Fancy Trader Table is worth a total of 55.5 + # Camp Supplies on average.
Food
Rolls two or three times. Worth 14.8 Camp Supplies on average.
Quantity | 2 | 3 |
---|---|---|
Chance | 3/5 | 2/5 |
Item | Quantity | Chance | |
---|---|---|---|
Food Supply Table 2 | 1 | 1/22 | |
Food Supply Table 3 | 1 | 2/22 | |
Food Supply Table 4 | 1 | 3/22 | |
Food Supply Table 5 | 1 | 4/22 | |
Food Supply Table 6 | 1 | 4/22 | |
Food Supply Table 7 | 1 | 4/22 | |
Food Supply Table 10 | 1 | 3/22 | |
Food Supply Table 12 [1] | 1 | 1/22 |
- ↑ Food Supply Table 12 consists entirely of a single Pumpkin.
Cooked food
Rolls 1-3 times. Worth # Camp Supplies on average.
Quantity | 1 | 2 | 3 |
---|---|---|---|
Chance | 1/6 | 3/6 | 2/6 |
Item | Quantity | Chance | |
---|---|---|---|
Cooked Food Supply Table 5 | 1 | 5/19 | |
Cooked Food Supply Table 8 | 1 | 1/19 | |
Cooked Food Supply Table 10 | 1 | 5/19 | |
Cooked Food Supply Table 15 | 1 | 5/19 | |
Cooked Food Supply Table 20 | 1 | 3/19 |
Drinks
Rolls 0-2 times on the Drink Supply Table. Worth 0.7 Camp Supplies on average.
Quantity | 0 | 1 | 2 |
---|---|---|---|
Chance | 1/4 | 2/4 | 1/4 |
Item | Quantity | Chance | |
---|---|---|---|
Drink Supply Table | 1 | Always |
Supply pack
Always drops 1 Supply Pack, worth 40 supplies.
Item | Quantity | Chance | |
---|---|---|---|
Supply Pack | 1 | Always |
Results
Dragon's Grasp++1++12,Ring of Flinging++1++12,Hedge Wanderer Armour++1++12,Rain Dancer++1++12,Gloves of Missile Snaring++1++12,Spellthief++1++12,Leather Armour++1++12,Leather Helmet++1++12,Potion of Healing++1++12,Scroll of Revivify++6++12,Thieves' Tools++6++12,Trap Disarm Toolkit++6++12,Dye Remover++6++12,Gold++6++12,Leather Armour +1++1++12,Leather Armour +2++1++12,Padded Armour +1++1++12,Padded Armour +2++1++12,Studded Leather Armour +1++1++12,Studded Leather Armour +2++1++12,Chain Shirt +1++1++12,Chain Shirt +2++1++12,Breastplate +1++1++12,Breastplate +2++1++12,Half Plate Armour +1++1++12,Half Plate Armour +2++1++12,Hide Armour +1++1++12,Hide Armour +2++1++12,Scale Mail +1++1++12,Scale Mail +2++1++12,Chain Mail +1++1++12,Chain Mail +2++1++12,Plate Armour +1++1++12,Plate Armour +2++1++12,Ring Mail Armour +1++1++12,Ring Mail Armour +2++1++12,Splint Armour +1++1++12,Splint Armour +2++1++12,Healing Potion Table++1++12,Utility Potion Table++1++12,Elixir Table++1++12,Single Scroll Supply Table++1++12,Single Utility Scroll Supply Table++1++12,Arrow of Acid++1++12,Arrow of Fire++1++12,Arrow of Ice++1++12,Arrow of Lightning++1++12,Arrow of Darkness++1++12,Arrow of Ilmater++1++12,Arrow of Roaring Thunder++1++12,Food Supply Table 2++1++12,Food Supply Table 3++1++12,Food Supply Table 4++1++12,Food Supply Table 5++1++12,Food Supply Table 6++1++12,Food Supply Table 7++1++12,Food Supply Table 10++1++12,Food Supply Table 12++1++12,Cooked Food Supply Table 5++1++12,Cooked Food Supply Table 8++1++12,Cooked Food Supply Table 10++1++12,Cooked Food Supply Table 15++1++12,Cooked Food Supply Table 20++1++12,Drink Supply Table++1++12,Supply Pack++1++12