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(Recharges on short rest)
(Corrected attack roll bonus misattributed to Companion's Bond)
 
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{{ up to date | 2023-09-05 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{User:MetalPlateMage/ActionTemplate
{{User:MetalPlateMage/ActionTemplate
| type = classaction
| type = classaction
| summary = '''Summon Companion: Wolf''' is a variant of [[Summon Companion]] which is a '''Subclass Feature''' of [[Ranger]]s learned immediately upon choosing the [[Beast Master]] subclass. This ability allows the Beast Master to call upon their animal companion to fight and aid them in combat.
| summary = '''Summon Companion: Wolf''' is a variant of {{SAI|Ranger's Companion}} which is a '''Subclass Feature''' of [[Ranger]]s learned immediately upon choosing the [[Beast Master]] subclass. This ability allows the Beast Master to call upon their animal companion to fight and aid them in combat.
| description = Gain a beast companion that accompanies you on your adventures and fights alongside you.
| description = Gain a beast companion that accompanies you on your adventures and fights alongside you.
| image = Summon Wolf Companion Icon 64px.png
| image = Wolf Companion.webp
| cost = action
| cost = action
| concentration =  
| concentration =  
| damage =  
| damage =  
| damage2 =
| damage2 =  
| recharge = Short Rest
| recharge = Short Rest
| duration =  
| duration =  
Line 20: Line 20:
| aoe ft =  
| aoe ft =  
| save =  
| save =  
| additional =  
| additional = ==== {{LgCharLink|Lupus}} ====
====[[File:Summon Wolf Companion Icon 64px.png|frameless|upright=0.12]] Wolf (Lupus) ====
[[File:Lupus Model.png|right|200px]]
[[File:Icon Wolf.png|right|250px]]
 
<table class="wikitable" style="text-align: center; min-width: 300px;">
{{AttributeBlock|12|15|12|3|12|6}}
<tr><td colspan="3">Wolf Companion Stats</td></tr>
 
<tr><td>Strength</td><td>Dexterity</td><td>Constitution</td><tr>
<tr><td>12</td><td>15</td><td>12</td><tr>
<tr><td>Intelligence</td><td>Wisdom</td><td>Charisma</td><tr>
<tr><td>3</td><td>12</td><td>6</td><tr>
</table>
Summon a '''Wolf''' that can inflict devastating wounds and knock enemies Prone.
Summon a '''Wolf''' that can inflict devastating wounds and knock enemies Prone.
* '''{{SAI|Bite (Wolf)|Bite|w=40}}:''' Bite a target to {{DamageText|2d4 + Dexterity Modifier|Piercing}} damage.
* '''{{SAI|Lunging Bite|w=40}}:''' Lunge at a target to deal {{DamageText|1d4 + Dexterity Modifier|Piercing}} damage and possibly knock the target {{SAI|Prone (Condition)|Prone}}.
* '''{{SAI|Pack Tactics|w=40}}:''' When an ally is within {{Distance|m=3|ft=10}} of your target and is not {{Cond|Incapacitated}}, your [[Attack Roll]]s against the target have {{Advantage}}.
* '''{{Pass|Prey's Scent|w=40}}:''' You deal an additional {{DieIcon|d6|Physical}}'''1d6''' damage to creatures marked by your Ranger's {{SAI|Hunter's Mark}}
Your wolf companion has {{DamageColor|Healing|11 Hit Points}} and 13 {{ArmourClass}}. It is also proficient in [[Stealth]] and [[Perception]].
| higher levels = ===Level 5===
[[File:Lupus Major Model.png|right|200px]]
==== {{LgCharLink|Lupus Major}} ====
{{AttributeBlock|12|15|15|3|12|6}}
* '''{{SAI|Infectious Bite (Wolf Companion)|Infectious Bite|w=40}}:''' Bite a target and possibly turn it {{SAI|Septic (Condition)|Septic}}.
* '''{{Pass|Companion's Bond|w=40}}:''' Your summoned companions receive a bonus to [[Armour Class]] and damage equal to your [[proficiency bonus]].
Your Wolf companion now has {{DamageColor|Healing|31 Hit Points}} and 16 {{ArmourClass}}. Its [[Constitution]] increases by 3 and its proficiency bonus increases from +0 to +3.


Abilities: [[File:Bite Wolf Icon.png|frameless|upright=0.1]] [[Lunging Bite]] and [[File:Bite Wolf Icon.png|frameless|upright=0.1]] [[Bite (Wolf)|Bite]]. Like all wolves, this companion also has the [[Pack Tactics]] passive feature.
===Level 7===
* '''{{Pass|Exceptional Training|w=40}}:''' Allows all your companions to [[Dash]], [[Disengage]] and [[Help]] as a bonus action.


Your wolf companion has {{code|{{color|mediumturquoise|11 Hit Points and 13 AC}}}}. It is also proficient in [[Stealth]] and [[Perception]].
===Level 8===
| higherlevels =
Your Wolf companion now has {{DamageColor|Healing|61 Hit Points}} and 16 {{ArmourClass}}.
===Level 5+===
At level 5 you gain the [[File:Companions Bond Icon.png|middle|frameless|upright=0.1]] '''Companion's Bond''' ability, which causes your summoned companions receive a bonus to [[Armour Class]], damage, and attack rolls (even though this is not stated) equal to your [[Proficiency Bonus]]. They also receive upgraded Hit Points, new abilities, and a visual upgrade, as described below.
[[File:Icon Wolf2.png|right|100px]]
====[[File:Summon Wolf Companion Icon 64px.png|frameless|upright=0.12]] Wolf (Lupus Major)====
Ability Upgrade: [[File:Bite Wolf Icon.png|frameless|upright=0.1]] [[Bite (Wolf)|Bite]] upgrades to [[File:Wolf Infectious Bite Icon.png|frameless|upright=0.1]] [[Infectious Bite]]


Your Wolf companion now has {{code|{{color|mediumturquoise|31 Hit Points and 16 AC}}}}. Its [[Constitution]] increases by 3.
===Level 11===  
===Level 7+===
[[File:Lupus Optumus Model.png|right|200px]]  
At level 7, you gain the [[File:Exceptional Training Icon.png|middle|frameless|upright=0.1]]'''Exceptional Training''' ability, which allows all your companions to [[Dash]], [[Disengage]] and [[Help]] as a bonus action.


===Level 8+===
==== {{LgCharLink|Lupus Optumus}} ====
All companions gain additional Hit Points.


====[[File:Summon Wolf Companion Icon 64px.png|frameless|upright=0.12]] Wolf (Lupus Major)====
{{AttributeBlock|12|18|15|3|12|6}}
Your Wolf companion now has {{code|{{color|mediumturquoise|61 Hit Points and 16 AC}}}}.


===Level 11+===
New Ability:
At level 11 you get the [[File:Bestial Fury Icon.png|middle|frameless|upright=0.1]]'''Bestial Fury''' ability, which grants all your companions an extra attack. They also receive upgraded Hit Points, new abilities, and a visual upgrade, as described below.
[[File:Icon Wolf3.png|right|100px]]
====[[File:Summon Wolf Companion Icon 64px.png|frameless|upright=0.12]] Wolf (Lupus Major)====
New Ability: [[File:Lupine Slash.png|32px]] [[Lupine Slash]].


Your Wolf companion now has {{code|{{color|mediumturquoise|91 Hit Points and 21 AC}}}}. Its [[Dexterity]] increases by 3.
* '''{{SAI|Lupine Slash|w=40}}:''' Strike nearby targets within {{Distance|m=3|ft=10}} using a spectral sword that appears between your jaws.
* '''{{Pass|Bestial Fury|w=40}}:''' Grants all your companions an extra attack.  


| variants = Summon Companion: Bear, Summon Companion: Boar, Summon Companion: Dire Raven, Summon Companion: Wolf, Summon Companion: Wolf Spider
Your Wolf companion now has {{DamageColor|Healing|91 Hit Points}} and 21 {{ArmourClass}}. Its [[Dexterity]] increases by 3 and its proficiency bonus increases to +4.
| variant of = Ranger's Companion
| class learns at level 3 = Beast Master
| class learns at level 3 = Beast Master
| granted by feats =  
| granted by feats =  
| notes =  
| notes = * The summoned wolf companion is named Lupus, Latin for "wolf".
}}{{User:MetalPlateMage/RangerNavbox}}
}}
{{RangerNavbox}}

Latest revision as of 04:31, 11 November 2024

Wolf Companion.webp

Summon Companion: Wolf is a variant of Ranger's Companion Ranger's Companion which is a Subclass Feature of Rangers learned immediately upon choosing the Beast Master subclass. This ability allows the Beast Master to call upon their animal companion to fight and aid them in combat.

Description

Gain a beast companion that accompanies you on your adventures and fights alongside you.

Properties

Cost:
Action
Details:
 Range: 18 m / 60 ft
Recharge: Short rest

Lupus Lupus

Lupus Model.png

STR

12
(+1)

DEX

15
(+2)

CON

12
(+1)

INT

3
(-4)

WIS

12
(+1)

CHA

6
(-2)

Summon a Wolf that can inflict devastating wounds and knock enemies Prone.

Your wolf companion has 11 Hit Points and 13 Armour Class Armour Class. It is also proficient in Stealth and Perception.

At Higher Levels

Level 5

Lupus Major Model.png

Lupus Major Lupus Major

STR

12
(+1)

DEX

15
(+2)

CON

15
(+2)

INT

3
(-4)

WIS

12
(+1)

CHA

6
(-2)

Your Wolf companion now has 31 Hit Points and 16 Armour Class Armour Class. Its Constitution increases by 3 and its proficiency bonus increases from +0 to +3.

Level 7

Level 8

Your Wolf companion now has 61 Hit Points and 16 Armour Class Armour Class.

Level 11

Lupus Optumus Model.png

Lupus Optumus Lupus Optumus

STR

12
(+1)

DEX

18
(+4)

CON

15
(+2)

INT

3
(-4)

WIS

12
(+1)

CHA

6
(-2)

New Ability:

  • Lupine Slash Lupine Slash: Strike nearby targets within 3 m / 10 ft using a spectral sword that appears between your jaws.
  • Bestial Fury Bestial Fury: Grants all your companions an extra attack.

Your Wolf companion now has 91 Hit Points and 21 Armour Class Armour Class. Its Dexterity increases by 3 and its proficiency bonus increases to +4.

How to learn

Classes:

This action is a variation of:
Ranger's Companion Ranger's Companion

Notes

  • The summoned wolf companion is named Lupus, Latin for "wolf".