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(Correction to 'coating'. Tweak for brevity and DamageType template use.)
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{{ up to date | 2023-08-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{MiscItemPage|
{{MiscItemPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:MiscItemPage -->
| image = COAT Basic Poison Faded.png
| image = Basic Poison Icon.png
| controller icon = COAT Basic Poison Unfaded.png
| description = '''Basic Poison''' is a common type of [[Coatings|Coating]]. When applied to a weapon, it will deal extra {{DamageType|Poison}} damage for several turns. <!-- This is the first text that will appear on the page. Briefly describe what the item is and what makes it noteworthy. -->
| icon = COAT Basic Poison Unfaded Icon.png
| uid = CONS_Poison_Basic
| description = '''Basic Poison''' is a [[Consumables|Consumable]]([[Coatings|Coating]]). It can be applied to a weapon to give it special properties for ten turns or thrown as a [[Grenades|Grenade]] to inflict its effects in an area.
| quote = Even when closed, a choking acrid smell emanates from this bottle.
| quote = Even when closed, a choking acrid smell emanates from this bottle.
| book text = <!-- The text of the book. Leave EMPTY for non-books - use "quote" parameter for all other item types. -->
| type = Coatings
| type = Potions <!-- Item type. Choose one of: Ammunition, Books, Food, Drinks, Potions, Scrolls, Consumables, Misc -->
| single use = yes
| camp supplies = <!-- Number of Camp Supplies. Leave EMPTY for all except Food and Drinks. -->
| rarity = common
| single use = yes <!-- "yes" if item is consumed on use (Ammunition, Consumables, Potions, Scrolls, some Drinks, and some Misc Items); otherwise leave BLANK. -->
| rarity = common <!-- Choose from: common, uncommon, rare, very rare, legendary, story -->
| weight kg = 0.2
| weight kg = 0.2
| weight lb = 0.4
| weight lb = 0.4
| price = 10
| price = 20
| usage cost = bonus action <!-- The cost to use the item. Choose from: action, bonus action - or leave EMPTY for non-consumable items. -->
| usage cost = bonus action
| effect = *Coat your active weapon for {{Duration|10}} with a poison that can inflicts {{IconLink|Poisoned Condition Icon.png| Poisoned (Condition)| Poisoned}} with a successful attack.
| uuid = 28645376-e6e8-436a-8e9a-c62877fae07d
*{{SavingThrow|Constitution}}: [[Difficulty Class|DC]] 11
| effect = * Coat your active weapon with poison.<br>
**Suffers {{Disadvantage}} on [[Attack Rolls]] and [[Checks|Ability Checks]].
{{InfoBlob|{{r|action}}}}<br>
**{{Duration|3}}
*{{SAI|Throw}} the poison.
**Automatically reattempts the save at end of round to remove Poisoned.
**{{Range|ranged}}
'''Basic Poison''' can alternatively be thrown.
**{{icon|Aoe Icon.png|25}}Creates area: Potion of Healing
{{InfoBlob|{{action}}}}
| area = Poison Cloud
* {{SmallIcon|Throw Icon.png}} [[Throw]] the poison to create a small [[Poison Cloud]].
| area shape = Radius
**{{AOE|m=1|ft=3|Radius}}
| area range m = 1
**{{Duration|1}}
| area range ft = 3
**Creatures that enter the [[Poison Cloud]] must make a {{SavingThrow|Constitution}}: [[Difficulty Class|DC]] 11 or receive the {{IconLink|Poisoned Condition Icon.png| Poisoned (Condition)| Poisoned}}  condition for 1 round.
| area duration = 1
| where to find = <!-- Describe where and how to obtain the item. -->
| condition = Coated in Basic Poison
Obtainable from various merchants, enemies, and locations throughout the game.
| condition duration = 10
| where to find = * Obtainable from various merchants, enemies, and locations throughout the game
* Crafted via [[Alchemy]] by combining {{SmItemIcon|Vitriol of Bonecap}} (procured from {{SmItemIcon|Bonecap}}) and any [[Alchemy#Extractions|Ashes]]
| notes =
* If the {{Cond|Poisoned}} condition is applied using a coated weapon, the condition has the following properties:
** In addition to the original save there is a save the end of each turn.
** The condition lasts until a succesfull save is made.
** The DC is 11.
* Throwing this potion can cause two different kinds of Poisoned conditions:
** The Poison Cloud can cause Poisoned condition with duration 1 that loses duration at the beginning of the turn and uses DC 11.  
** The blast can cause similar Poisoned condition as hitting an enemy with a weapon coated with Basic Poison. In this case, battle log erroneously shows in calculations (but not in result) as if the character's DC was used. However, the result is always shown as 11, which is the correct value.
** Both conditions use the same icon, but the one from Poison Cloud shows also the duration number (1) and timer (brown arc around the icon), while the other does not.
* Under most circumstances, purchasing the ingredients is substantially more expensive than purchasing the poison directly from a merchant.
}}


Can also be crafted via the [[Alchemy]] system ([[Vitriol of Bonecap]] and any [[Salt]])
== Passive features ==
}}
Basic Poison has 1 [[Hit points|hit point]].
{{Resistances|Piercing=Resistant|Necrotic=Resistant|Psychic=Immune|Poison=Immune|Radiant=Resistant}}
 
== Gallery ==
<gallery heights="250">
Cliff-laureys-larian-artblast-props-b.jpg|Prop designs by Cliff Laureys
</gallery>

Latest revision as of 20:14, 21 January 2025

Basic Poison image

Basic Poison is a Consumable(Coating). It can be applied to a weapon to give it special properties for ten turns or thrown as a Grenade to inflict its effects in an area.

Description Icon.png

Even when closed, a choking acrid smell emanates from this bottle.

Properties

  • Coatings Coatings
  • Single Use
  • Rarity: Common
  •  Weight: 0.2 kg / 0.4 lb
  • Price: 20 gp
  • UID CONS_Poison_Basic
    UUID 28645376-e6e8-436a-8e9a-c62877fae07d

Effect

Bonus action

  • Coat your active weapon with poison.

Action

  • Throw Throw the poison.
    •  Range: 18 m / 60 ft
    • Aoe Icon.pngCreates area: Potion of Healing

Condition: Coated in Basic Poison

Coated in Basic Poison Coated in Basic Poison

Duration: 10 turns

Area: Poison Cloud

Poison Cloud Poison Cloud

Duration: 1 turn

AoE: 1 m / 3 ft (Radius)

Chance to set Poisoned.

Type: Cloud

Condition: Poisoned

Where to find

Notes

  • If the Poisoned Poisoned condition is applied using a coated weapon, the condition has the following properties:
    • In addition to the original save there is a save the end of each turn.
    • The condition lasts until a succesfull save is made.
    • The DC is 11.
  • Throwing this potion can cause two different kinds of Poisoned conditions:
    • The Poison Cloud can cause Poisoned condition with duration 1 that loses duration at the beginning of the turn and uses DC 11.
    • The blast can cause similar Poisoned condition as hitting an enemy with a weapon coated with Basic Poison. In this case, battle log erroneously shows in calculations (but not in result) as if the character's DC was used. However, the result is always shown as 11, which is the correct value.
    • Both conditions use the same icon, but the one from Poison Cloud shows also the duration number (1) and timer (brown arc around the icon), while the other does not.
  • Under most circumstances, purchasing the ingredients is substantially more expensive than purchasing the poison directly from a merchant.

Passive features[edit | edit source]

Basic Poison has 1 hit point.

Resistances
Damage TypesPiercingResistant
Damage TypesNecroticResistant
Damage TypesPoisonImmune
Damage TypesPsychicImmune
Damage TypesRadiantResistant

Gallery[edit | edit source]