Ad placeholder

Clench of the North Wind: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
No edit summary
(Removed Note that lvl 9 upcast wasnt able to hold 2x. Fixed in Patch 7)
 
(8 intermediate revisions by 3 users not shown)
Line 1: Line 1:
[[Category:Class Actions]]
{{ActionPage
{{User:Crashaholic/ActionTemplate
| description = Hold a humanoid enemy still. They can't move, act or react. Attacks from within {{radius|m=3|ft=10}} are always [[critical hit]]s.
| description = Hold a humanoid enemy still. They can't move, act or react. Attacks from within 3m are always critical hits.
| image = Hold Person.webp
| image = Hold_Person_Icon.png
| controller icon = Hold Person Icon.webp
| summary = '''{{PAGENAME}}''' is an {{action}} that allows the {{class|Monk}} following the {{SmIconLink|Class Monk Four Elements Hotbar Icon.png|Way of the Four Elements}} to cast {{IconLink|Hold_Person_Icon.png|Hold Person|size=25}} as a class action.
| icon = Hold Person Unfaded Icon.webp
| summary = '''{{PAGENAME}}''' is an action that allows a [[Way of the Four Elements]] Monk to cast their equivalent of {{SAI|Hold Person}} by expending {{R|ki|forceplural=yes}} instead of Spell Slots.
| cost = action, ki:3
| cost = action, ki:3
| concentration = a
| concentration = yes
| range m = 18
| range = ranged
| range ft = 60
| save = WIS
| save = WIS
| additional =  
| additional =  
| higherlevels = At level 9, hold up to 2 humanoids.
| higher levels = At level 9, hold up to 2 humanoids.
| condition = Hold Person
| condition duration = 10
| condition dc = caster
| condition save = WIS
| class learns at level 6 = Way of the Four Elements
| class learns at level 6 = Way of the Four Elements
| notes = Even though the tooltip states being able to hold up to 2 humanoids, the skill still holds 1 only.
}}
}}

Latest revision as of 15:50, 5 September 2024

Hold Person.webp

Clench of the North Wind is an action that allows a Way of the Four Elements Monk to cast their equivalent of Hold Person Hold Person by expending Ki Points instead of Spell Slots.

Description

Hold a humanoid enemy still. They can't move, act or react. Attacks from within 3 m / 10 ft are always critical hits.

Properties

Cost:
Action + 3Ki Points
Details:
 Range: 18 m / 60 ft
Concentration Concentration
WIS Save

At Higher Levels

At level 9, hold up to 2 humanoids.

Condition: Hold Person

Hold Person Hold Person

Duration: 10 turns

Spell save DC  Wisdom saving throw

How to learn

Classes: