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Helldusk Helmet: Difference between revisions

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{{EquipmentPage
{{EquipmentPage
| name = Helldusk Helmet
| name = Helldusk Helmet
| description = {{very rare|Helldusk Helmet}} is a very rare [[Helmet]] that can be obtained from the [[House of Hope]].
| description = {{very rare|Helldusk Helmet}} is a very rare [[Headwear]] that grants the wearer the ability to see in magical darkness, and they cannot be blinded. They also gain a +2 bonus to saving throws against spells and can use [[Immolating Gaze]] to frighten enemies.
| quote = It is said that Carixim, the fiending titan whose flesh squirms with twenty-thousand trapped souls, forged the pieces of this armour set.
| quote = It is said that Carixim, the fiending titan whose flesh squirms with twenty-thousand trapped souls, forged the pieces of this armour set.
| where to find = * Found in the [[House of Hope]] in a vault across from the entrance to the Boudoir. The player will need to pass a DC10 Wisdom check to activate the Inert Infernal Gem and then a DC20 Arcana check to use the Infernal Control Gem to open the door. The helmet will be located in the treasure pile {{Coords|-6482|2939}}.
| where to find = Found in [[House of Hope#Raphael's Vault|Raphael's Vault]] across from the entrance to the Boudoir. It is necessary to pass a DC10 Wisdom check to activate the Inert Infernal Gem and then a DC20 Arcana check to use the Infernal Control Gem to open the door. The helmet will be located in the treasure pile.
| where to find location = House of Hope
| where to find x = -6482
| where to find y = 2939
| type = Helmets
| type = Helmets
| rarity = very rare
| rarity = very rare
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| weight lb = 2
| weight lb = 2
| price = 570
| price = 570
| special = *'''Infernal Sight:''' You can see in magical and ordinary darkness up to a range of 12m / 40ft. You cannot be [[Blinded (Condition)|Blinded]].
| uid = MAG_Infernal_Metal_Helmet
 
| uuid = 1c198060-6b6a-41c5-82ce-a3d3c3d76404
*'''Magical Durability:''' The wielder has a +2 bonus to [[Saving Throw|Saving Throws]] against spells.
| passives = Infernal Sight, Magical Durability (+2)
 
| special = * Attackers can't land [[Critical Hit]]s on the wearer.
*'''Attackers can't land [[Critical Hit|Critical Hits]] on the wearer.
{{SpellAction|Immolating Gaze}}
 
| bugs = It does not see through magical darkness, it only grants immunity to {{cond|Blinded}}.{{verify}}
*'''{{SmIconLink|Immolating Gaze Icon.png|Immolating Gaze}}:''' Sear and [[Frightened (Condition)|Frighten]]s a target with nothing but your glower. You deal an additional {{DamageText|2d8|Fire}} damage against [[Burning (Condition)|Burning]] creatures.
 
| image = Helldusk Helmet Icon.png
| image = Helldusk Helmet Icon.png
| controller icon = Helldusk Helmet Unfaded.png
| icon = Helldusk Helmet Unfaded Icon.png
}}
}}
==Bugs==
* The player can still be Blinded when wearing this helmet.


==Gallery==
==Gallery==
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File:Helldusk Set ingame.png|Full Helldusk set in game
File:Helldusk Set ingame.png|Full Helldusk set in game
</gallery>
</gallery>
[[Category:Sources of Fire damage]]

Latest revision as of 12:16, 3 November 2024

Helldusk Helmet image

Helldusk Helmet is a very rare Headwear that grants the wearer the ability to see in magical darkness, and they cannot be blinded. They also gain a +2 bonus to saving throws against spells and can use Immolating Gaze to frighten enemies.

Description Icon.png

It is said that Carixim, the fiending titan whose flesh squirms with twenty-thousand trapped souls, forged the pieces of this armour set.

Properties

  • Helmets Helmets
  • Rarity: Very Rare
  •  Weight: 1 kg / 2 lb
  • Price: 570 gp
  • UID MAG_Infernal_Metal_Helmet
    UUID 1c198060-6b6a-41c5-82ce-a3d3c3d76404

Special

The wearer of this item gains:

Immolating Gaze Immolating Gaze ()
Sear and Frighten Frighten a target with nothing but your glower. ( Recharge: Short rest.)
Infernal Sight
You can see in magical and ordinary darkness up to a range of 12 m / 40 ft. You cannot be Blinded Blinded.
Magical Durability
The wielder has a +2 bonus to Saving throws against spells.

Where to find

  • House of Hope X: -6482 Y: 2939: Found in Raphael's Vault across from the entrance to the Boudoir. It is necessary to pass a DC10 Wisdom check to activate the Inert Infernal Gem and then a DC20 Arcana check to use the Infernal Control Gem to open the door. The helmet will be located in the treasure pile.

Bugs

It does not see through magical darkness, it only grants immunity to Blinded Blinded.[Needs Verification]

Gallery[edit | edit source]