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Inquisitor's Might: Difference between revisions

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{{ up to date | 2023-09-05 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{User:MetalPlateMage/ActionTemplate
{{ActionPage
| type = classbonusaction
| summary = '''Inquisitor's Might''' is a bonus action available to [[Oath of Vengeance]] Paladins. This ability allows these Paladins to grant a 2 turn single-target buff which causes their or their ally's weapon attacks to deal an additional +{{Ability|Charisma}} {{DamageType|Radiant}} damage and can {{Cond|Dazed|Daze}} enemies for 1 turn.
| summary = '''Inquisitor's Might''' is a Bonus Action available to [[Paladin]]s that have taken an [[Oath of Vengeance]]. This ability allows these Paladins to grant a 2 turn single-target buff which causes their or their ally's weapon attacks to deal an additional +{{Ability|Charisma}} {{DamageType|Radiant}} damage and can [[Dazed (Condition)|Daze]] enemies for 1 turn.
| description = You or an ally's weapon attacks deal an additional +{{Ability|Charisma}} {{DamageType|Radiant}} damage and can {{Cond|Dazed|Daze}} enemies for 1 turn.
| description = You or an ally's weapon attacks deal an additional +{{Ability|Charisma}} {{DamageType|Radiant}} damage and can [[Dazed (Condition)|Daze]] enemies for 1 turn.
| image = Inquisitor's Might.webp
| image = Inquisitor's Might.png
| cost = bonus, chaoat
| cost = chaoat:1, bonus
| concentration =  
| concentration =  
| damage =  
| damage =  
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| notes =  
| notes =  
}}
}}
{{PaladinNavbox}}
[[Category:Sources of Radiant damage]]

Latest revision as of 08:22, 29 July 2024

Inquisitor's Might.webp

Inquisitor's Might is a bonus action available to Oath of Vengeance Paladins. This ability allows these Paladins to grant a 2 turn single-target buff which causes their or their ally's weapon attacks to deal an additional +Charisma Charisma Damage TypesRadiant damage and can Daze Daze enemies for 1 turn.

Description

You or an ally's weapon attacks deal an additional +Charisma Charisma Damage TypesRadiant damage and can Daze Daze enemies for 1 turn.

Properties

Cost:
Bonus action + Channel Oath Charge
Details:
 Range: 9 m / 30 ft

Condition: Inquisitor's Might

Inquisitor's Might Inquisitor's Might

Duration: 2 turns

How to learn

Classes: