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Improved Warding Flare: Difference between revisions

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{{ up to date | 2023-09-05 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{User:MetalPlateMage/ActionTemplate
{{Action page
| type = passive
| summary = '''Improved Warding Flare''' is a [[Light Domain]] Cleric reaction that complements {{SAI|Warding Flare}} to give the Cleric the option to protect an ally that is being attacked, instead of themselves.
| summary = '''Improved Warding Flare''' is a [[Light Domain#Level 6|level 6]] [[Light Domain]] [[Cleric]] '''Passive Feature''' that enhances [[Warding Flare]] to give the Cleric the option to expend a {{action|reaction}} to impose {{Disadvantage}} on the {{Attack Roll}} of an ally's attacker in addition to the Cleric.
| description = When an enemy attacks an ally, you can use your {{action|reaction}} to impose {{Disadvantage}} on the {{Attack Roll}}, possibly causing their attack to miss.
| description = When an enemy attacks an ally, you can use your {{action|reaction}} to impose {{Disadvantage}} on the {{Attack Roll}}, possibly causing their attack to miss.
| image = PassiveFeature ImprovedFlare.png
| image = Improved Warding Flare.webp
| icon = Improved Warding Flare Icon.webp
| cost = reaction
| cost = reaction
| concentration =
| additional =  
| damage =
| damage2 =
| recharge =
| duration =
| aoe =
| aoe m =
| aoe ft =
| save =
| additional = Imposes {{Disadvantage}} on the attacker's next attack roll
| higherlevels =  
| class learns at level 6 = Light Domain
| class learns at level 6 = Light Domain
| granted by feats =  
| granted by feats =  
| notes =  
| notes =  
}}
}}
{{ClericNavbox}}

Latest revision as of 09:03, 29 July 2024

Improved Warding Flare.webp

Improved Warding Flare is a Light Domain Cleric reaction that complements Warding Flare Warding Flare to give the Cleric the option to protect an ally that is being attacked, instead of themselves.

Description

When an enemy attacks an ally, you can use your Reaction to impose Disadvantage Icon.png Disadvantage on the Attack roll, possibly causing their attack to miss.

Properties

Cost:
Reaction

How to learn

Classes: