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{{SpellPage | {{SpellPage | ||
| name = Entangle | | name = Entangle | ||
| image = Entangle | | image = Entangle.webp | ||
| level = 1 | | level = 1 | ||
| school = Conjuration | | school = Conjuration | ||
Line 7: | Line 7: | ||
| classes = Druid | | classes = Druid | ||
| class learns at level 1 = Druid | | class learns at level 1 = Druid | ||
| class learns at level 6 = | | class learns at level 6 = College of Lore:via [[Magical Secrets]] | ||
| class learns at level 10 = | | class learns at level 10 = Bard:via [[Magical Secrets]] | ||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = This spell allows spellcasters to conjure magical vines and turn an area within range into difficult terrain. Creatures are possibly | | granted by feats = Magic Initiate: Druid | ||
| description = Vines sprout from the ground, turning it into | | summary = This spell allows spellcasters to conjure magical vines and turn an area within range into difficult terrain. Creatures are possibly {{Cond|Entangled}} and move at half speed while standing in this area. | ||
| description = Vines sprout from the ground, turning it into {{Cond|Difficult Terrain}} and possibly {{Cond|Entangled|Entangling}} creatures within. | |||
Entangled creatures cannot move. An ally can use its help action to try and tear away the vines | | extra description = Entangled creatures cannot move. An ally can use its help action to try and tear away the vines. | ||
| cost = action, spell1 | |||
| | |||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
Line 33: | Line 31: | ||
| extra damage per = | | extra damage per = | ||
| concentration = yes | | concentration = yes | ||
| save = STR | |||
| range = ranged | | range = ranged | ||
| range m = | | range m = | ||
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| aoe m = 3 | | aoe m = 3 | ||
| aoe ft = 10 | | aoe ft = 10 | ||
| condition = | | condition = | ||
| condition duration = | | condition duration = | ||
| condition save = | | condition save = | ||
| area = | | area = Twisting Vines | ||
| area shape = Radius | |||
| area shape = | | area range m = 3 | ||
| area range m = | | area range ft = 10 | ||
| area range ft = | | area duration = 10 | ||
| area duration = | | higher levels = | ||
| higher levels = | |||
| variants = | | variants = | ||
| notes = | | notes = An equivalent spell, [[Faithwarden's Vines]], is provided by the [[Pale Oak]]. | ||
| video = | | video = | ||
}} | }} | ||
== External | == External links == | ||
* {{FRWiki|Entangle|long}} | * {{FRWiki|Entangle|long}} |
Latest revision as of 07:11, 15 August 2024
Entangle is a level 1 conjuration spell. This spell allows spellcasters to conjure magical vines and turn an area within range into difficult terrain. Creatures are possibly and move at half speed while standing in this area.
Description
Vines sprout from the ground, turning it into and possibly creatures within.
Entangled creatures cannot move. An ally can use its help action to try and tear away the vines.
Properties
- Cost
- Action + Level 1 Spell Slot
- Details
- STR Save
- Range: 18 m / 60 ft
- AoE: 3 m / 10 ft (Radius)
- Creates Area: Twisting Vines
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Area: Twisting Vines
Duration: 10 turns
AoE: 3 m / 10 ft (Radius)
Difficult terrain - movement speed is halved and creatures may become Entangled. Entangled creatures cannot move.
- Type: Surface
Condition: Entangled
Spell save DC Strength saving throw
- Cannot move.
- Attack rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving throws have Disadvantage.
Condition: Difficult Terrain: Vines
- Movement speed halved.
How to learn
Classes:
- Class Level 1: Druid
- Class Level 6: College of Lore (via Magical Secrets)
- Class Level 10: Bard (via Magical Secrets)
Notes
An equivalent spell, Faithwarden's Vines, is provided by the Pale Oak.
External links[edit | edit source]
- Entangle on the Forgotten Realms Wiki