{{ up to date | 2023-08-28 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Feature page
{{SpellPage
| type = spell
| name = Haste
| uid = Target_Haste
| image = Haste Icon.png
| level = 3
| level = 3
| school = Transmutation
| school = Transmutation
| ritual =
| summary = This spell allows spellcasters to allow their allies to become {{Cond|Hastened}}.
| classes = Sorcerer, Wizard, Oath of Vengeance
| description = Target yourself or an ally to become {{Cond|Hastened}}. The creature has a +2 bonus to {{Armour Class}}, {{Advantage}} on [[Dexterity]] {{SavingThrow}}s, its [[Movement Speed]] is doubled, and can take one additional [[Action]] per turn.
| class learns at level 5 = Sorcerer, Wizard
| warning = {{Prereq|When the condition ends, the creature becomes {{Cond|Lethargic}}.}}
| class learns at level 6 = {{Class|College of Lore}} (via [[Magical Secrets]] subclass feature)
| cost = action, spell3
| range m = 9
| concentration = yes
| condition 1 = Hastened
| condition 1 duration = 10
| condition 2 = Lethargic
| condition 2 duration = 1
| classes = Sorcerer, Wizard
| class learns at level 10 = Bard:via [[Magical Secrets]]
| class learns at level 5 = Sorcerer, Wizard, Circle of the Land:Arctic or Grassland, Warlock:via [[Pact of the Tome]] once per long rest
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| class learns at level 9 = Oath of Vengeance
| class learns at level 9 = Oath of Vengeance
| class learns at level 10 = {{Class|Bard}} (via [[Magical Secrets]] class feature)
| granted by items = Darkfire Shortbow:Long Rest
| races =
| notes =
| race learns at level 1 =
* Casting another {{concentration}} spell while already concentrating on Haste will immediately trigger the {{cond|Lethargic}} condition, causing the new spell to end immediately alongside the caster losing the spell slot used for it.
| race learns at level 2 =
* {{RarityItem|Gontr Mael}} grants an altered version of the Haste spell: while it does not trigger {{cond|Lethargic}} when it ends, it only lasts for 5 turns instead of 10. {{Recharge|Long Rest}}
| summary = This spell allows spellcasters to allow their allies to become [[Hastened (Condition)|Hastened]].
* While the description of Haste states that it doubles the target's movement speed, it actually only adds {{dist|m=9}} to their total.
| description = Target yourself or an ally to become [[Hastened (Condition)|Hastened]]. The creature has a +2 bonus to {{Armour Class}}, {{Advantage}} on [[Dexterity]] {{SavingThrow}}s, its [[Movement Speed]] is doubled, and can take one additional [[Action]] per turn.
* The granted extra action is significantly stronger than the one granted by the tabletop version of the spell. That action can instead only be used to take the [[Dash]], [[Disengage]], or Use an Object actions, or to take a special version [[Attack]] action that can only be used for one weapon attack.
**[[Honour mode]] largely returns the granted extra Action to tabletop functionality.
When the condition ends, the creature becomes [[Lethargic (Condition)|Lethargic]].
* The incantation for Haste is ''Provolo'', Latin for "fly forth" or "rush out".
| action type = action
| attack roll =
| damage =
| damage modifier =
| damage type =
| damage save =
| damage save effect =
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration = yes
| range =
| range m = 9
| range ft = 30
| aoe =
| aoe m =
| aoe ft =
| condition = Hastened
| condition duration = 10
| condition save =
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels =
| variants =
| notes = * {{Class|Circle of the Land}}s who choose the Arctic or Grassland Land at level 5 learn this spell automatically.
* {{Class|Warlock}}s with the '''Pact of the Tome''' [[Warlock#Level_3|Pact Boon]] can cast this spell once per [[Long Rest]] once they receive [[Deepened Pact]] at level 5.
* Granted by {{SmallIcon|Gontr Mael Icon.png}} {{legendary|Gontr Mael}}. {{Recharge|Long Rest}}
* Granted by {{SmallIcon|Shortbow PlusOne Icon.png}} {{rare|Darkfire Shortbow}}. {{Recharge|Long Rest}}
Casting another Concentration spell while already concentrating on Haste will immediately trigger the Lethargic condition, causing the new spell to end immediately alongside the caster losing the spell slot used for it.
Gontr Mael grants an altered version of the Haste spell: while it does not trigger Lethargic when it ends, it only lasts for 5 turns instead of 10. Recharge: Long rest
While the description of Haste states that it doubles the target's movement speed, it actually only adds 9 m / 30 ft to their total.
The granted extra action is significantly stronger than the one granted by the tabletop version of the spell. That action can instead only be used to take the Dash, Disengage, or Use an Object actions, or to take a special version Attack action that can only be used for one weapon attack.
Honour mode largely returns the granted extra Action to tabletop functionality.
The incantation for Haste is Provolo, Latin for "fly forth" or "rush out".