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(Bards can learn this spell through the Magical Secrets class feature.)
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{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Feature page
 
| type = spell
{{SpellPage
| uid = Target_Command_Container
| name = Command
| image = Command Halt Icon.png
| level = 1
| level = 1
| school = Enchantment
| school = Enchantment
| classes = Cleric, Paladin, The Fiend
| class learns at level 1 = Cleric, Fiend
| class learns at level 2 = Paladin
| races =
| summary = This spell allows spellcasters to order their target to flee, move closer, freeze, drop to the ground, or drop their weapon.
| summary = This spell allows spellcasters to order their target to flee, move closer, freeze, drop to the ground, or drop their weapon.
| description = Command a creature to flee, move closer, freeze, drop to the ground or drop its weapon.
| description = Command a creature to flee, move closer, freeze, drop to the ground or drop its weapon. The target must succeed on a {{SavingThrow|Wisdom}} in order to resist the effects.
 
| image = Command Halt.webp
The effect of the command is based on the variant selected:
| controller icon = Command Halt Icon.webp
* [[File:Command_Approach_Icon.png|frameless|upright=0.1|link=]] [[Command (Approach)]]
| hotbar icon = Command Halt Unfaded Icon.webp
* [[File:Command_Drop_Icon.png|frameless|upright=0.1|link=]] [[Command (Drop)]]
| cost = action, spell1
* [[File:Command_Flee_Icon.png|frameless|upright=0.1|link=]] [[Command (Flee)]]
| save = WIS
* [[File:Command_Grovel_Icon.png|frameless|upright=0.1|link=]] [[Command (Grovel)]]
* [[File:Command_Halt_Icon.png|frameless|upright=0.1|link=]] [[Command (Halt)]]
 
The target must succeed on a {{SavingThrow|Wisdom}} in order to resist the effects.
| action type = action
| attack roll =  
| damage =  
| damage modifier =
| damage type =
| damage save =  
| damage save effect =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| concentration =  
| range = ranged
| range = ranged
| range m =
| higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| range ft =
| variants = Command: Approach, Command: Drop, Command: Flee, Command: Grovel, Command: Halt
| aoe =
| classes = Cleric, Paladin
| aoe m =
| class learns at level 1 = Cleric, The Fiend
| aoe ft =
| class learns at level 10 = Bard:via [[Magical Secrets]]
| condition =
| class learns at level 2 = Paladin
| condition duration =
| class learns at level 3 = Oath of the Crown:Oath Spell
| condition save = Wisdom
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| area =
| granted by feats = Magic Initiate: Cleric
| area category =
| granted by items = Gauntlet of the Tyrant:Long Rest, Netherstone-Studded Gauntlet:Long Rest, Salty Scimitar(rrr):Long Rest
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels = [[Spells#Upcasting|Upcast]]: Affect an additional target per level.
| notes = * {{Class|College of Lore}}s can choose to learn this spell at level 6 through the [[Magical Secrets]] subclass feature.
* {{Class|Bard}}s can choose to learn this spell at level 10 through the [[Magical Secrets]] subclass feature.
* Granted by {{rare|Salty Scimitar(rrr)}}
}}
}}


== External Links ==
== External Links ==
* {{FRWiki|Command|long}}
* {{FRWiki|Command|long}}

Latest revision as of 05:48, 5 February 2025

Command Halt.webp
Command is a level 1 enchantment spell. This spell allows spellcasters to order their target to flee, move closer, freeze, drop to the ground, or drop their weapon.

Description

Command a creature to flee, move closer, freeze, drop to the ground or drop its weapon. The target must succeed on a Wisdom saving throw in order to resist the effects.

Properties

Cost
Action +  Level 1 Spell Slot
Details
WIS Save
 Range: 18 m / 60 ft
UID Target_Command_Container

At higher levels

Upcast: Affects an additional target for each Spell Slot Level above 1st.

Variants

How to learn

Classes: Granted by features:

Granted by items:

External Links[edit | edit source]