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Logbook XII: 1371: Difference between revisions

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{{MiscItemPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:MiscItemPage -->
{{MiscItemPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:MiscItemPage -->
{{ up to date | 2023-08-27 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
| image = Book Generic J Image.png
| image = Book_GenericGreen.png
| controller icon = Book Generic J Unfaded.png
| description = '''Logbook XII: 1371''' is a common [[Books|Book]]. It recounts events that happened near the [[Emerald Grove]] about one hundred years before [[Baldur's Gate 3]], and was written by an unknown author. <!-- This is the first text that will appear on the page. Briefly describe what the item is and what makes it noteworthy. -->
| icon = Book Generic J Item Icon.png
| quote = A collection of entires detailing the exploits of an outpost overseen by the Emerald Enclave.
| description = '''Logbook XII: 1371''' recounts historical events that took place near [[Emerald Grove]] about one hundred years prior to the start of [[Baldur's Gate 3]]. It is written by an unknown author. <!-- This is the first text that will appear on the page. Briefly describe what the item is and what makes it noteworthy. -->
| quote = A collection of entries detailing the exploits of an outpost overseen by the Emerald Enclave.
| book author = Halsin
| book text = [This hefty book is labelled '1371' and stamped with an elegant stag against a dark green background.]
| book text = [This hefty book is labelled '1371' and stamped with an elegant stag against a dark green background.]


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6 Uktar: Sent two druids, some of the newer recruits, up north. Village there has had two years of failed crops and are unlikely to survive the next winter.
6 Uktar: Sent two druids, some of the newer recruits, up north. Village there has had two years of failed crops and are unlikely to survive the next winter.


9 Uktar: A group from Baldur's Gate arrived. They've set up camp on the edge of the forest. Two bears and a fox came by. Their territory has been burned out. Half the fox's cubs died. Paying this new group a visit tomorrow.
9 Uktar: A group from Baldur's Gate arrived. They've set up camp on the edge of the forest. Two bears and a fox came by. Their territory has been burned out. Half the fox's cubs died. Paying this new group a visit tomorrow.


10 Uktar: Visit did not go well. After telling me where to shove it, they said they'd cut down half the forest and burn out any wildlife that dared to stick around. Claimed they were going to 'farm the land and make a new city of their own.' Time to get creative.
10 Uktar: Visit did not go well. After telling me where to shove it, they said they'd cut down half the forest and burn out any wildlife that dared to stick around. Claimed they were going to 'farm the land and make a new city of their own.' Time to get creative.


12 Uktar: Mudslide did the trick. Buried half their farming equipment and made the rest useless. They won't be back any time soon. Got reports of a Red Wizard in the village south of here. Sending three rangers to investigate. If they catch even a whiff of a red cloak, I'm contacting the House of Silvanus. <!-- The text of the book. Leave EMPTY for non-books - use "quote" parameter for all other item types. -->
12 Uktar: Mudslide did the trick. Buried half their farming equipment and made the rest useless. They won't be back any time soon. Got reports of a Red Wizard in the village south of here. Sending three rangers to investigate. If they catch even a whiff of a red cloak, I'm contacting the House of Silvanus. <!-- The text of the book. Leave EMPTY for non-books - use "quote" parameter for all other item types. -->
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| rarity = common <!-- Choose from: common, uncommon, rare, very rare, legendary, story -->
| rarity = common <!-- Choose from: common, uncommon, rare, very rare, legendary, story -->
| weight kg = 0.5
| weight kg = 0.5
| weight lb = 1.1
| weight lb = 1
| price = 14
| price = 14
| uid = BOOK_GEN_Faction_EmeraldEnclaveLogBook
| uuid = b2aa9bc4-582f-46d5-8ea7-6525d6ffb2f3
| usage cost = <!-- The cost to use the item. Choose from: action, bonus action - or leave EMPTY for non-consumable items. -->
| usage cost = <!-- The cost to use the item. Choose from: action, bonus action - or leave EMPTY for non-consumable items. -->
| effect = <!-- The effect(s) of the item when used or consumed. Leave EMPTY for non-consumable items. -->
| effect = <!-- The effect(s) of the item when used or consumed. Leave EMPTY for non-consumable items. -->
| where to find = <!-- Describe where and how to obtain the item. -->
| where to find = <!-- Describe where and how to obtain the item. -->
* One can be found on a table in at the Emerald Grove. {{coords|-466|-20}}
* [[Inner Sanctum]] {{coords|-466|-20}}
* In a row of books in [[Lavernica's Home]] {{coords|-83|-69}}
}}
}}

Latest revision as of 08:45, 27 September 2024

Logbook XII: 1371 image

Logbook XII: 1371 recounts historical events that took place near Emerald Grove about one hundred years prior to the start of Baldur's Gate 3. It is written by an unknown author.

Description Icon.png

A collection of entries detailing the exploits of an outpost overseen by the Emerald Enclave.

Properties

  • Books
  • Author: Halsin Halsin
  • Rarity: Common
  •  Weight: 0.5 kg / 1 lb
  • Price: 14 gp
  • UID BOOK_GEN_Faction_EmeraldEnclaveLogBook
    UUID b2aa9bc4-582f-46d5-8ea7-6525d6ffb2f3


Where to find

Text

[This hefty book is labelled '1371' and stamped with an elegant stag against a dark green background.]


6 Uktar: Sent two druids, some of the newer recruits, up north. Village there has had two years of failed crops and are unlikely to survive the next winter.


9 Uktar: A group from Baldur's Gate arrived. They've set up camp on the edge of the forest. Two bears and a fox came by. Their territory has been burned out. Half the fox's cubs died. Paying this new group a visit tomorrow.


10 Uktar: Visit did not go well. After telling me where to shove it, they said they'd cut down half the forest and burn out any wildlife that dared to stick around. Claimed they were going to 'farm the land and make a new city of their own.' Time to get creative.


12 Uktar: Mudslide did the trick. Buried half their farming equipment and made the rest useless. They won't be back any time soon. Got reports of a Red Wizard in the village south of here. Sending three rangers to investigate. If they catch even a whiff of a red cloak, I'm contacting the House of Silvanus.