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Hellbeard Halberd: Difference between revisions
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{{WeaponPage | {{WeaponPage | ||
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->| image = Merregon Halberd Icon.png <!-- A high-res image of the item. --> | ||
| image = Merregon Halberd Icon.png | | controller icon = Merregon Halberd Unfaded.png | ||
| icon = Merregon Halberd Unfaded Icon.png | |||
| description = {{Rare|Hellbeard Halberd}} is a rare [[Halberds|halberd]] that deals additional {{DamageText||Poison}} damage and {{Cond|Poisoned|Poisons}} the target. | |||
| category = martial | | seo description = Hellbeard Halberd is a rare halberd that deals additional Poison damage. | ||
| melee or ranged = melee | | quote = <!-- In-game tooltip quote. --> | ||
| handedness = two-handed | Salvaged from the beard of a dead infernal leviathan, whose facial hair was formed from the weapons of an army it had once vanquished. | ||
| type = Halberds <!-- One of [[Category:Weapon Types]]. Always plural | | category = martial <!-- "martial" or "simple" --> | ||
| rarity = rare | | melee or ranged = melee <!-- "melee" or "ranged" --> | ||
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" --> | |||
| type = Halberds <!-- One of [[Category:Weapon Types]]. Always plural! --> | |||
| rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | |||
| enchantment = +2 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = +2 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| damage = 1d10 + 2 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. --> | | damage = 1d10 + 2 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. --> | ||
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | | damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | ||
| versatile damage = | | versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. --> | ||
| extra damage = 6 Poison <!-- Same format as regular damage, but with damage type directly on the same line. --> | | extra damage = 6 Poison <!-- Same format as regular damage, but with damage type directly on the same line. --> | ||
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" --> | | range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" --> | ||
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise | | range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. --> | ||
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise | | range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. --> | ||
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! -->| finesse = | ||
| heavy = yes | |||
| finesse = | | light = | ||
| heavy = | | loading = | ||
| light = | |||
| loading = | |||
| reach = yes | | reach = yes | ||
| thrown = | | thrown = | ||
| can't dual wield = | | can't dual wield = | ||
| dippable = yes | | dippable = yes | ||
| weight kg = 2.7 | | condition = Poisoned | ||
| weight lb = 5.4 | | weight kg = 2.7 <!-- The weight in kg. --> | ||
| price = 380 | | weight lb = 5.4 <!-- The weight in in lb. --> | ||
| | | price = 380 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). --> | ||
<!-- | | uid = MAG_Infernal_Hellbeard_Halberd | ||
| | | uuid = 35682866-bd23-44a2-9a25-6a3ba2ee2b48 | ||
| weapon actions = Rush Attack, Lacerate, Cleave <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. --> | |||
| where to find = Bought or stolen from [[Helsik]] at her desk on the ground floor once her special stock is unlocked. | |||
| where to find location = Devil's Fee | |||
| where to find x = -38 | |||
| where to find y = 17 | |||
| notes = * Will always apply the [[Poisoned (Condition)]] | |||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery heights="300px" mode="packed"> | <gallery heights="300px" mode="packed"> | ||
File:Hellbeard Halberd ingame.png|Appearance in game | File:Hellbeard Halberd ingame.png|Appearance in game | ||
</gallery> | </gallery> | ||
[[Category:Sources of Slashing damage]] | |||
[[Category:Sources of Poison damage]] |
Latest revision as of 04:16, 23 October 2024
Hellbeard Halberd is a rare halberd that deals additional Poison damage and the target.
Salvaged from the beard of a dead infernal leviathan, whose facial hair was formed from the weapons of an army it had once vanquished.
Properties
- Damage
- 1d10 + 2 (3~12) + Strength modifier Slashing
- Extra damage
- 6 Poison
- Details
- Rarity: Rare
- Enchantment: + 2
- Two-Handed
- Extra Reach
- Dippable
- Range: 2.5 m / 8 ft
- Weight: 2.7 kg / 5.4 lb
- Price: 380 gp
-
UID
MAG_Infernal_Hellbeard_HalberdUUID
35682866-bd23-44a2-9a25-6a3ba2ee2b48
Weapon actions
If you have proficiency, equip in main hand to gain:
- Rush Attack ()
Charge forward and attack the first enemy in your way, possibly pushing them .
- Lacerate ()
Slash at your target's vital points to make it .
- Cleave ()
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
Condition: Poisoned
- Suffers Disadvantage on Attack rolls and Ability Checks.
Where to find
- Devil's Fee: Bought or stolen from Helsik at her desk on the ground floor once her special stock is unlocked. X: -38 Y: 17
Notes
- Will always apply the Poisoned (Condition)