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Martial Exertion (Condition): Difference between revisions
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| icon=Generic Buff Condition Icon.webp | | icon=Generic Buff Condition Icon.webp | ||
| effects = | | effects = | ||
* Affected entity has pushed past its physical limits, taking per turn to perform an additional attack per turn and to double its [[Movement Speed|movement speed]]. | * Affected entity has pushed past its physical limits, taking {{DamageText|6d6|Piercing}} damage per turn to perform an additional attack per turn and to double its [[Movement Speed|movement speed]]. | ||
| stack id=MAG_MARTIAL_EXERTION | |||
| stack priority=20 | |||
| tick type=start turn | |||
| properties=DisableCombatlog, DisablePortraitIndicator, DisableOverhead, ApplyToDead | |||
| notes= | |||
}} | }} |
Latest revision as of 18:36, 3 February 2024
- Affected entity has pushed past its physical limits, taking 6d6Piercing damage per turn to perform an additional attack per turn and to double its movement speed.
Properties
MAG_MARTIAL_EXERTION
: start of turn
: 20 :
Conditions with the same stack ID
Conditions with the stack ID MAG_MARTIAL_EXERTION
, only one of these can be applied at the same time:
Condition | Effects |
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