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Disarming Attack (Ranged): Difference between revisions

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'''Disarming Attack (Ranged)''' is a [[Battle Master|Battle Masters]] Fighters Action. This ability allow these Fighters to deal damage to enemies with Ranged Weapons and possibly make them drop their [[Equipment#Weapons|weapons]].
{{Weapon action page
 
| summary = '''Disarming Attack (Ranged)''' is a [[Battle Master]] [[Fighter]] class action. This combat manoeuvre allows the Fighter to deal damage to enemies with ranged weapons and possibly make them drop their [[weapons]].
== Description ==
| description = Focus your shot on your foe's hands and possibly force them to drop the weapons they are holding.
Spend a superiority die to deal <code>Weapon Damage + 1d8</code> damage and potentially force the target to drop the weapons they are holding.
| image = Disarming Attack Ranged.webp
 
| controller icon = Disarming Attack Ranged Icon.webp
== Properties ==
| icon = Disarming Attack Ranged Unfaded Icon.webp
[[File:Disarming Attack Ranged Tooltip.png|thumb|right|upright=1.5|In-game tooltip]]
| cost = action
<code>[[File:Action Icon.png|frameless|link=]] Action + [[File:Superiority Dice d8.png|frameless|middle|link=]] Superiority Die</code>
| hit cost = supdie
 
| concentration =  
''Target must have a weapon in their main hand''
| damage = weapon
 
| extra damage = superiority die
* Damage: <code>Weapon Damage + [[File:D8 t.png|frameless|upright=0.13]] 1d8</code>
| attack roll = yes
* [[File:Range Icon.png|frameless|upright=0.1]] Range: <code>Weapon Range</code>
| on miss = Does not spend {{R|supdie|forceplural=yes}}.
* [[File:Saving Throw Icon.png|frameless|upright=0.1]] Saving Throw: <code>[[Strength]]</code>
| recharge =
| duration =
| range =  
| aoe =
| aoe m =
| aoe ft =
| save = STR
| save dc = weapon action
| notes =
| condition = Weapon Dropped!
| condition dc = weapon action
| condition save = STR
| class learns at level 3 = Battle Master
}}

Latest revision as of 06:04, 22 November 2024

Disarming Attack Ranged.webp

Disarming Attack (Ranged) is a Battle Master Fighter class action. This combat manoeuvre allows the Fighter to deal damage to enemies with ranged weapons and possibly make them drop their weapons.

Description

Focus your shot on your foe's hands and possibly force them to drop the weapons they are holding.

Properties

Cost
Action
Cost on hit
Superiority Die
Damage
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage
Details
Attack roll (On Miss: Does not spend Superiority Dice.)
STR Save (Weapon action DC)

Condition: Weapon Dropped!

Weapon Dropped! Weapon Dropped!

Weapon action DC  Strength saving throw

  • An enemy has made you drop your weapon to the ground.

How to learn

Classes: