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Preserve Life: Difference between revisions

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(Changed it. It is not the Cleric level, but the Cleric's. A ranger 5 / life cleric 2, will still restore 21 hp with it.)
(Added navbox)
 
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[[File:Preserve Life Icon.png|frameless|right]]
{{ActionPage
[[Category:Class Actions]][[Category:Actions]]
| description = Evoke a healing energy that restores {{DamageText|3 x Character Level|Healing}} to allied creatures.
'''Preserve Life''' is an Action available to [[Life Domain]] [[Cleric]]s. This ability allows these Clerics to heal their allies.
| warning = {{Prereq|Has no effect on undead and constructs.}}
| image = Preserve Life.webp
| summary = '''Preserve Life''' is an action available to [[Life Domain]] [[Cleric]]s. This ability allows these Clerics to heal their allies.
| cost = action, chadiv
| concentration =
| damage = 3 x Character's Level
| damage type = Healing
| recharge =
| duration =
| range = self
| aoe = sphere
| aoe m = 9
| aoe ft = 30
| save =
| additional =
| higherlevels =
| class learns at level 2 = Life Domain
| notes =
* Unlike most class-specific actions, Preserve Life scales based on [[character level]], not class level. For example, a Level 12 Life Domain Cleric and a Level 12 character with 10 Levels in [[Druid]] and 2 Levels in Life Domain Cleric will both heal for 36 Hit Points.
}}


== Description ==
{{ClericNavbox}}
Evoke a healing energy that restores {{code|(3 x Cleric's Level) + 2}} [[Hit Points]] to allied creatures.
 
Has no effect on undead and constructs.
 
== Properties ==
{{InfoBlob|{{action}} + [[File:Channel Divinity Charges Icons.png|frameless|upright=0.1]] '''Channel Divinity''' Charge}}
 
* Restore {{InfoBlob|{{DamageText|(3 x Cleric Level) + 2|Healing}}}} to all allied creatures in range
* {{Range|m=9|ft=30}}
* {{AOE|m=9|ft=30|sphere}}

Latest revision as of 05:20, 30 July 2024

Preserve Life.webp

Preserve Life is an action available to Life Domain Clerics. This ability allows these Clerics to heal their allies.

Description

Evoke a healing energy that restores 3 x Character Levelhit points to allied creatures.

Has no effect on undead and constructs.

Properties

Cost:
Action + Channel Divinity Charge
Healing:
3 x Character's Level hit points
Details:
 Range: Self
AoE: 9 m / 30 ft (Radius)

How to learn

Classes:

Notes

  • Unlike most class-specific actions, Preserve Life scales based on character level, not class level. For example, a Level 12 Life Domain Cleric and a Level 12 character with 10 Levels in Druid and 2 Levels in Life Domain Cleric will both heal for 36 Hit Points.