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Colossus Slayer: Difference between revisions

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(Created page with "'''Colossus Slayer''' is a Hunter Rangers Passive Feature. This ability allows these Rangers to deal extra damage to enemies when their Hit Points have lower value than its maximum. == Description == Once per turn, your weapon attack deals an extra <code>1d8</code> damage if the target is below its hit point maximum. == Properties == thumb|right|upright=1.5|In-game tooltip <code>Passive</code> * Damage: <code>Wea...")
 
m (Removed class template)
 
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'''Colossus Slayer''' is a [[Hunter]] Rangers Passive Feature. This ability allows these [[Ranger|Rangers]] to deal extra damage to enemies when their [[Hit Points]] have lower value than its maximum.
{{Passive feature page
| summary = '''Colossus Slayer''' is a [[Hunter]] [[Ranger]] passive feature. This ability allows them to deal extra damage to targets whose [[Hit Points]] are below the maximum value.
| description = Once per turn, your weapon attack deals an extra {{DamageText|1d8|Physical|drs=t}} damage if the target is below its hit point maximum.
| image = Colossus Slayer.webp
| icon = Colossus Slayer Icon.webp
| recharge = Once Per Turn
| class learns at level 3 = Hunter
}}


== Description ==
{{RangerNavbox}}
Once per turn, your weapon attack deals an extra <code>1d8</code> damage if the target is below its hit point maximum.
 
== Properties ==
[[File:Colossus Slayer Tooltip.png|thumb|right|upright=1.5|In-game tooltip]]
<code>Passive</code>
 
* Damage: <code>Weapon Damage + [[File:D8 t.png|frameless|upright=0.13]] 1d8</code>
 
* [[File:Range Icon.png|frameless|upright=0.1]] Range: <code>Weapon Range</code>
* [[File:Recharge Icon.png|frameless|upright=0.1]] Recharge: <code>Once per turn</code>

Latest revision as of 06:56, 29 July 2024

Colossus Slayer.webp

Colossus Slayer is a Hunter Ranger passive feature. This ability allows them to deal extra damage to targets whose Hit Points are below the maximum value.

Description

Once per turn, your weapon attack deals an extra 1d8Damage TypesPhysicalDRS damage if the target is below its hit point maximum.

Details

Recharge: Once Per Turn

How to learn

Classes: