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{{ up to date | 2023-08-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{About
 
| subject = the base spell
{{SpellPage
| disambig = Spiritual Weapon
| name = Spiritual Weapon
}}
| image = Spiritual Weapon Icon.png
{{Feature page
| type = spell
| uid = Target_SpiritualWeapon
| level = 2
| level = 2
| school = Evocation
| school = Evocation
| ritual =
| summary = Summons a floating weapon that can attack enemies. You can choose between several different weapons, and each has a different [[weapon action]].
| classes = Cleric, War Domain
| description = Summon a floating, spectral weapon that attacks your enemies alongside you.
| class learns at level 3 = Cleric, War Domain
| image = Spiritual Weapon Halberd.webp
| class learns at level 2 =
| controller icon = Spiritual Weapon Halberd Icon.webp
| races =
| hotbar icon = Spiritual Weapon Halberd Unfaded Icon.webp
| race learns at level 1 =
| damage = 1d8+1 + Spellcasting mod
| race learns at level 2 =
| damage type = Force
| summary = Summons a floating weapon that can attack enemies. You can choose between several different weapons, and each has a different Weapon Action.
| cost = bonus, spell2
| description = Summon a [[Spiritual Weapon (creature)|floating, spectral weapon]] of your choice that attacks your enemies alongside you. The weapon is [[Ethereal]], [[Damage Types#Immunity|Immune]] to {{DamageType|Psychic}} and {{DamageType|Poison}} damage, and [[Damage Types#Resistance|Resistant]] to all other Damage Types.
 
{{Duration|10}}. Only one Spiritual Weapon may be summoned at any time.
| action type = bonus
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| range = ranged
| range = ranged
| range m =
| higher levels = [[Upcasting]]: For every 2 spell slot levels higher than 2nd, the weapon gains {{Hp|8}} and deals an additional {{DamageText|1d8|Force}} damage.
| range ft =
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| higher levels = [[Spells#Upcasting|Upcast]]: For every 2 [[Spells#Spell_Slot_Levels|Spell Slot Levels]] higher than the original, the weapon gains {{DamageText|8|Healing}} and deals an additional {{DamageText|1d8|Force}} damage.
| variants = Spiritual Weapon: Greataxe, Spiritual Weapon: Greatsword, Spiritual Weapon: Halberd, Spiritual Weapon: Maul, Spiritual Weapon: Spear, Spiritual Weapon: Trident
| variants = Spiritual Weapon: Greataxe, Spiritual Weapon: Greatsword, Spiritual Weapon: Halberd, Spiritual Weapon: Maul, Spiritual Weapon: Spear, Spiritual Weapon: Trident
| classes = Cleric
| class learns at level 10 = Bard:via [[Magical Secrets]]
| class learns at level 3 = Cleric, War Domain:Domain Spell
| class learns at level 5 = Oath of the Crown:Oath Spell
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| granted by items = Sethan, Harper Sacredstriker
| notes =
| notes =
| video =
* The summoned weapon rolls its own initiative (with a +0 bonus) and acts on its own turn rather than the summoner's turn.
* The weapon is [[Ethereal]], [[Damage Types#Immunity|Immune]] to {{DamageType|Psychic}} and {{DamageType|Poison}} damage, and [[Damage Types#Resistance|Resistant]] to all other Damage Types.
* Each spiritual weapon lasts for 10 turns, and only one Spiritual Weapon may be summoned at any time.
* The caster's [[spellcasting modifier]] is added to both the damage and attack rolls of the summoned Spiritual Weapon.
* The summoned weapon also gets the caster's [[proficiency bonus]] added to its {{Attack roll}}s.
* On the other hand, the [[Difficulty Class#Weapon Action DC|weapon action DC]] of the summoned weapon (used for example by {{SAI|Spiritual Weapon: Spear}} to inflict {{Cond|Gaping Wounds}} with {{SAI|Piercing Strike}}) is fixed to 12 and does not benefit from the caster's spellcasting modifier.
* The greataxe, greatsword, and halberd variants of  Spiritual Weapon are functionally identical. The spear and trident variants are also functionally identical.
* Spiritual Weapons cannot make opportunity attacks.
* The incantation for Spiritual Weapon is ''Ex Textura'', Latin for "from the weave".
}}
}}


== External Links ==
== External links ==
* {{FRWiki|Spiritual weapon|long}}
* {{FRWiki|Spiritual weapon|long}}
[[Category:Sources of Force damage]]

Latest revision as of 23:37, 7 February 2025

This article is about the base spell. For other uses, see Spiritual Weapon (disambiguation).
Spiritual Weapon Halberd.webp
Spiritual Weapon is a level 2 evocation spell. Summons a floating weapon that can attack enemies. You can choose between several different weapons, and each has a different weapon action.

Description

Summon a floating, spectral weapon that attacks your enemies alongside you.

Properties

Cost
Bonus action +  Level 2 Spell Slot
Damage: 2~9 + modifiers
Details
 Range: 18 m / 60 ft
UID Target_SpiritualWeapon

At higher levels

Upcasting: For every 2 spell slot levels higher than 2nd, the weapon gains HP Icon.png 8 hit points and deals an additional 1d8Damage TypesForce damage.

Variants

How to learn

Classes:

Granted by items:

Notes

  • The summoned weapon rolls its own initiative (with a +0 bonus) and acts on its own turn rather than the summoner's turn.
  • The weapon is Ethereal, Immune to Damage TypesPsychic and Damage TypesPoison damage, and Resistant to all other Damage Types.
  • Each spiritual weapon lasts for 10 turns, and only one Spiritual Weapon may be summoned at any time.
  • The caster's spellcasting modifier is added to both the damage and attack rolls of the summoned Spiritual Weapon.
  • The summoned weapon also gets the caster's proficiency bonus added to its Attack rolls.
  • On the other hand, the weapon action DC of the summoned weapon (used for example by Spiritual Weapon: Spear Spiritual Weapon: Spear to inflict Gaping Wounds Gaping Wounds with Piercing Strike Piercing Strike) is fixed to 12 and does not benefit from the caster's spellcasting modifier.
  • The greataxe, greatsword, and halberd variants of Spiritual Weapon are functionally identical. The spear and trident variants are also functionally identical.
  • Spiritual Weapons cannot make opportunity attacks.
  • The incantation for Spiritual Weapon is Ex Textura, Latin for "from the weave".

External links[edit | edit source]