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Clench of the North Wind: Difference between revisions

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(Adding bug)
(Removed Note that lvl 9 upcast wasnt able to hold 2x. Fixed in Patch 7)
 
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Monk version of [[Hold Person]].
{{ActionPage
 
| description = Hold a humanoid enemy still. They can't move, act or react. Attacks from within {{radius|m=3|ft=10}} are always [[critical hit]]s.
Costs 3 Ki points.
| image = Hold Person.webp
 
| controller icon = Hold Person Icon.webp
 
| icon = Hold Person Unfaded Icon.webp
<nowiki>*</nowiki>At level 9, the tooltip claims it's supposed to be able to hold 2 creatures, however, it can still only hold one.
| summary = '''{{PAGENAME}}''' is an action that allows a [[Way of the Four Elements]] Monk to cast their equivalent of {{SAI|Hold Person}} by expending {{R|ki|forceplural=yes}} instead of Spell Slots.
| cost = action, ki:3
| concentration = yes
| range = ranged
| save = WIS
| additional =
| higher levels = At level 9, hold up to 2 humanoids.
| condition = Hold Person
| condition duration = 10
| condition dc = caster
| condition save = WIS
| class learns at level 6 = Way of the Four Elements
}}

Latest revision as of 15:50, 5 September 2024

Hold Person.webp

Clench of the North Wind is an action that allows a Way of the Four Elements Monk to cast their equivalent of Hold Person Hold Person by expending Ki Points instead of Spell Slots.

Description

Hold a humanoid enemy still. They can't move, act or react. Attacks from within 3 m / 10 ft are always critical hits.

Properties

Cost:
Action + 3Ki Points
Details:
 Range: 18 m / 60 ft
Concentration Concentration
WIS Save

At Higher Levels

At level 9, hold up to 2 humanoids.

Condition: Hold Person

Hold Person Hold Person

Duration: 10 turns

Spell save DC  Wisdom saving throw

How to learn

Classes: