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| description = Absorb Elements is a passive feature that allows the wearer to absorb a small amount of magical damage, and add it to their next attack.
| summary = '''Absorb Elements''' is a reaction that absorbs half damage from the next elemental attack targeting the user and adds that element type as an additional 1d6 damage on the user's next attack.
| image = Absorb Elements Icon.png
| description = Absorb elemental damage once per [[Short Rest]]. Take half damage from the next elemental attack targeting you, and deal an additional 1d6 of that element type on your next attack.
| image = Absorb Elements.webp
| cost = reaction
| concentration =
| damage =
| damage2 =
| attack roll =
| recharge = Short Rest
| duration =
| range =
| range m =
| range ft =
| aoe =
| aoe m =
| aoe ft =
| save =
| additional =
| condition = Absorb Elements: Acid Damage
| condition duration = 2
| condition2 = Absorb Elements: Cold Damage
| condition2 duration = 2
| condition3 = Absorb Elements: Fire Damage
| condition3 duration = 2
| condition4 = Absorb Elements: Lightning Damage
| condition4 duration = 2
| condition5 = Absorb Elements: Thunder Damage
| condition5 duration = 2
| granted by items = Cloak of Elemental Absorption, Cloak of the Weave
| notes =
}}
}}
[[File:Absorb Elements Icon.png|right]]
'''Absorb Elements''' is a passive feature that absorbs half damage from the next elemental attack targeting the user and adds that element type as an additional 1d6 damage on the user's next attack.
== Description ==
Absorb elemental damage once per [[Short Rest]]. Take half damage from the next elemental attack targeting you, and deal an additional 1d6 of that element type on your next attack.
== How to Acquire ==
* [[Cloak of Elemental Absorption]]
* [[Cloak of the Weave]]
[[Category:Passive Features]]

Latest revision as of 23:33, 11 September 2024

Absorb Elements.webp

Absorb Elements is a reaction that absorbs half damage from the next elemental attack targeting the user and adds that element type as an additional 1d6 damage on the user's next attack.

Description

Absorb elemental damage once per Short Rest. Take half damage from the next elemental attack targeting you, and deal an additional 1d6 of that element type on your next attack.

Properties

Cost:
Reaction
Details:
Recharge: Short rest

Condition: Absorb Elements: Acid Damage

Absorb Elements: Acid Damage Absorb Elements: Acid Damage

Duration: 2 turns

  • The affected entity deals an additional 1d6Damage TypesAcid damage the next time it deals damage with a weapon.

Condition: Absorb Elements: Cold Damage

Absorb Elements: Cold Damage Absorb Elements: Cold Damage

Duration: 2 turns

  • The affected entity deals an additional 1d6Damage TypesCold damage the next time it deals damage with a weapon.

Condition: Absorb Elements: Fire Damage

Absorb Elements: Fire Damage Absorb Elements: Fire Damage

Duration: 2 turns

  • The affected entity deals an additional 1d6Damage TypesFire damage the next time it deals damage with a weapon.

Condition: Absorb Elements: Lightning Damage

Absorb Elements: Lightning Damage Absorb Elements: Lightning Damage

Duration: 2 turns

  • The affected entity deals an additional 1d6Damage TypesLightning damage the next time it deals damage with a weapon.

Condition: Absorb Elements: Thunder Damage

Absorb Elements: Thunder Damage Absorb Elements: Thunder Damage

Duration: 2 turns

  • The affected entity deals an additional 1d6Damage TypesThunder damage the next time it deals damage with a weapon.

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