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{{ up to date | 2023-08-19 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Feature page
{{SpellPage
| type = spell
| name = Arms of Hadar
| uid = Shout_ArmsOfHadar
| image = Arms of Hadar Icon.png
| level = 1
| level = 1
| school = Conjuration
| school = Conjuration
| classes = Warlock
| summary = This spell allows the caster to summon dark tendrils and deal {{DamageType|Necrotic}} damage to enemies in an area centered on the caster, preventing them from taking {{r|reaction}}s.
| class learns at level 1 = Warlock
| description = Prevent targets from using reactions.
| summary = This spell allows the caster to summon dark tendrils and deal Necrotic damage to enemies in an area centered on the caster, preventing them from taking reactions.
| description = Prevent targets from using {{Action|reaction}}s.
| action type = action
| attack roll =
| damage = 2d6
| damage = 2d6
| damage modifier =
| damage type = Necrotic
| damage type = Necrotic
| damage save = Strength
| cost = action, spell1
| damage save effect = half
| save = STR
| concentration =
| save dc = caster
| on save = Targets still take half damage but are able to use {{r|reaction}}s.
| range = self
| range = self
| aoe = Radius
| aoe = Radius
| aoe m = 3
| aoe m = 3
| aoe ft = 10
| higher levels = [[Spells#Upcasting|Upcast]]: Deals an additional {{DamageText|1d6|Necrotic}} damage per level.
| condition = Arms of Hadar
| condition = Arms of Hadar
| condition duration = 1
| condition duration = 1
| condition save = STR
| classes = Warlock
| area =
| class learns at level 1 = Warlock
| area category =
| granted by feats = Magic Initiate: Warlock
| area shape =
| granted by items = Hollow's Staff:Long Rest
| area range m =
| notes = * The incantation for Arms of Hadar is '''Morē''', the Latin command "die!"
| area range ft =
| video = Arms of Hadar Visuals.mp4
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| higher levels = [[Spells#Upcasting|Upcast]]: Deals an additional {{DamageText|1d6|Necrotic}} damage per level
| notes =  
}}
}}


== External Links ==
== External Links ==
* {{FRWiki|Arms of Hadar|long}}
* {{FRWiki|Arms of Hadar|long}}
[[Category:Sources of Necrotic damage]]

Latest revision as of 05:33, 5 February 2025

Arms of Hadar.webp
Arms of Hadar is a level 1 conjuration spell. This spell allows the caster to summon dark tendrils and deal Damage TypesNecrotic damage to enemies in an area centered on the caster, preventing them from taking Reactions.

Description

Prevent targets from using reactions.

Properties

Cost
Action +  Level 1 Spell Slot
Damage: 2~12
Details
STR Save (Spell save DC) (On Save: Targets still take half damage but are able to use Reactions.)
 Range: Self
AoE: 3 m / 10 ft (Radius)
UID Shout_ArmsOfHadar

At higher levels

Upcast: Deals an additional 1d6Damage TypesNecrotic damage per level.

Condition: Arms of Hadar

Arms of Hadar Arms of Hadar

Duration: 1 turn

Spell save DC  Strength saving throw

How to learn

Classes: Granted by features:

Granted by items:

Notes

  • The incantation for Arms of Hadar is Morē, the Latin command "die!"

Visuals

External Links[edit | edit source]