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Ray of Frost: Difference between revisions
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{{ | {{hatnote|For the equivalent [[Way of the Four Elements]] Monk spell, see {{SAI|Chill of the Mountain}}.}} | ||
{{Feature page | |||
{{ | | type = spell | ||
| | | uid = Projectile_RayOfFrost | ||
| | |||
| level = cantrip | | level = cantrip | ||
| school = Evocation | | school = Evocation | ||
| summary = It deals {{DamageType|Cold}} damage to the target and slows it down. | |||
| description = Reduces the target's [[Movement Speed]] by {{distance|m=3|ft=10}}. | |||
| summary = It deals Cold damage to the target and slows it down. | |||
| description = Reduces the target's [[Movement Speed]] by {{distance|m=3|ft=10}}. | |||
| damage = 1d8 | | damage = 1d8 | ||
| damage type = Cold | | damage type = Cold | ||
| | | cost = action | ||
| | | attack roll = yes | ||
| range m = 18 | | range m = 18 | ||
| | | higher levels = | ||
| | * At [[character level]] 5, the damage increases to {{DamageText|2d8|Cold}}. | ||
| | * At character level 10, the damage increases to {{DamageText|3d8|Cold}}. | ||
| | |||
| condition = Ray of Frost | | condition = Ray of Frost | ||
| condition duration = 1 | | condition duration = 1 | ||
| | | classes = Sorcerer, Wizard | ||
| | | class learns at level 1 = Sorcerer, Wizard | ||
| | | class learns at level 10 = Bard:via [[Magical Secrets]] | ||
| | | class learns at level 3 = Eldritch Knight, Arcane Trickster | ||
| | | class learns at level 6 = College of Lore:via [[Magical Secrets]] | ||
| | | race learns at level 1 = High Elf, High Half-Elf | ||
| | | granted by feats = Magic Initiate: Sorcerer, Magic Initiate: Wizard, Spell Sniper | ||
| | | granted by items = Mourning Frost | ||
| notes = | | notes = | ||
* The High Elf and High Half-Elf racial versions of this spell are from the [[Wizard]] spell list and use [[Intelligence]] as the spellcasting ability, regardless of the character's class. | |||
* Casting this spell at a {{Area|Fire}} surface will extinguish it. It will also extinguish other fire objects such as torches, braziers, campfires, etc. | |||
* Directly hitting a liquid (water or blood) surface or someone standing on such a surface will cause the liquid surface to freeze and immediately forces all standing on it to roll a [[Dexterity]] [[Saving Throw]] or become [[Prone]]. | |||
* Casting this spell on a [[Wet]] target causes double damage due to [[Vulnerability]]. | |||
* The incantation for Ray of Frost is ''Glacies'', Latin for "ice." | |||
| video = Ray of Frost Visuals.mp4 | | video = Ray of Frost Visuals.mp4 | ||
}} | }} | ||
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== External Links == | == External Links == | ||
* {{FRWiki|Ray of frost|long}} | * {{FRWiki|Ray of frost|long}} | ||
[[Category:Cold Damage]] | |||
[[Category:Sources of Cold damage]] |
Latest revision as of 04:59, 5 February 2025
For the equivalent Way of the Four Elements Monk spell, see .
Ray of Frost is a cantrip (Evocation). It deals
Cold damage to the target and slows it down.
3 m / 10 ft.
![Damage Types](/w/images/thumb/0/05/Cold_Damage_Icon.png/25px-Cold_Damage_Icon.png)
Description
Reduces the target's Movement Speed by![](/w/images/thumb/0/08/Range_Icon.png/25px-Range_Icon.png)
Properties
- Cost
Action
Damage: 1~81d8Cold
- Details
Attack roll
Range: 18 m / 60 ft
UID
Projectile_RayOfFrost
At higher levels
- At character level 5, the damage increases to 2d8
Cold.
- At character level 10, the damage increases to 3d8
Cold.
Condition: Ray of Frost
Duration: 1 turn
- Movement Speed is reduced by
3 m / 10 ft.
How to learn
Classes:
- Class level 1: Sorcerer, and Wizard
- Class level 3: Eldritch Knight, and Arcane Trickster
- Class level 6: College of Lore (via Magical Secrets)
- Class level 10: Bard (via Magical Secrets)
- Character level 1: High Elf, and High Half-Elf
(Character level is the sum of all class levels for a multi-classed character.)
Granted by features:Granted by items:
Notes
- The High Elf and High Half-Elf racial versions of this spell are from the Wizard spell list and use Intelligence as the spellcasting ability, regardless of the character's class.
- Casting this spell at a
Fire surface will extinguish it. It will also extinguish other fire objects such as torches, braziers, campfires, etc.
- Directly hitting a liquid (water or blood) surface or someone standing on such a surface will cause the liquid surface to freeze and immediately forces all standing on it to roll a Dexterity Saving Throw or become Prone.
- Casting this spell on a Wet target causes double damage due to Vulnerability.
- The incantation for Ray of Frost is Glacies, Latin for "ice."