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{{ up to date | 2023-08-15 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Produce Flame
| name = Produce Flame
| image = Produce Flame Icon.png
| image = Produce Flame.webp
| level = cantrip
| level = cantrip
| school = Conjuration
| school = Conjuration
| ritual =
| ritual =  
| classes = Cleric, Druid
| classes = Cleric, Druid
| class learns at level 1 = Cleric, Druid
| class learns at level 1 = Cleric, Druid
| class learns at level 2 =
| class learns at level 2 =  
| races = Asmodeus Tiefling
| races = Asmodeus Tiefling
| race learns at level 1 = Asmodeus Tiefling
| race learns at level 1 = Asmodeus Tiefling
| race learns at level 2 =
| race learns at level 2 =  
| summary = It creates a blue flame in the caster's palm that emanates light and can be thrown at enemies.
| granted by feats = Magic Initiate: Cleric, Magic Initiate: Druid
| granted by items = Moon Devotion Robe
| summary = This cantrip creates a blue flame in the caster's palm that emanates light and can be thrown at enemies.
| description = A flame in your hand sheds a light in a {{radius|m=9|ft=30}} radius and deals {{DamageText|1d8|Fire}} {{DamageColor|Fire|damage}} when thrown.
| description = A flame in your hand sheds a light in a {{radius|m=9|ft=30}} radius and deals {{DamageText|1d8|Fire}} {{DamageColor|Fire|damage}} when thrown.
 
| extra description = Throwing the flame immediately after you conjure it does not cost an [[Action]]. Extinguishing or throwing it on subsequent turns costs an Action. The throw has a range of {{Distance|m=9|ft=30}}.
Throwing the flame immediately after you conjure it does not cost an [[Action|action]]. Extinguishing or throwing it on subsequent turns costs an action.
| cost = action
| action type = action
| attack roll =  
| attack roll =
| damage =  
| damage = 1d8
| damage modifier =  
| damage modifier =
| damage type =  
| damage type = Fire
| damage save =  
| damage save =
| damage save effect =  
| damage save effect =
| damage per =  
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| extra damage =  
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| extra damage per =
| extra damage per =  
| concentration =
| concentration =  
| range = self
| range = self
| range m =
| range m =  
| range ft =
| range ft =  
| aoe =
| aoe =  
| aoe m =
| aoe m =  
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| aoe ft =  
| condition = Produce Flame
| condition = Produce Flame
| condition duration = Until Long Rest
| condition duration = Until Long Rest
| condition save =
| condition save =  
| area =
| area =  
| area category =
| area category =  
| area shape =
| area shape =  
| area range m =
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| area turn end damage =
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| area condition 2 =
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| higher levels = When the spellcaster reaches Level 5, the damage increases by another {{DieIcon|d8|Fire}} {{DamageColor|Fire|'''1d8''' Fire damage}}, for a total of {{DamageText|2d8|Fire}}.
| higher levels =  
| notes =
| notes = * On Clerics the damage on the tooltip for '''Produce Flame''' is not marked correctly for the increases at level 5 and 10. The tooltip for the throwing action, {{SAI|Produce Flame: Hurl}}, is marked correctly, and the damage scales correctly.
| video =
* Objects such as torches, campfires, and braziers will ignite when taking fire damage; this spell provides an easy way to ignite them from a distance.
* Produce Flame has two incantations: '''Fiat Lux''', Latin for "let there be light", and '''Sol Invictus''', Latin for "unconquered sun".
* The version of this Cantrip granted by the Asmodeus [[Tiefling]] subrace uses the character's Wisdom modifier to hurl the flame, rather than Charisma as stated in the {{SAI|Produce Flame: Hurl}} tooltip.
| video =  
}}
}}


== External Links ==
==External Links ==
* {{FRWiki|Produce flame|long}}
*{{FRWiki|Produce flame|long}}
 
[[Category:Sources of Fire damage]]

Latest revision as of 09:55, 27 October 2024

Produce Flame.webp

Produce Flame is a cantrip (Conjuration). This cantrip creates a blue flame in the caster's palm that emanates light and can be thrown at enemies.

Description

A flame in your hand sheds a light in a 9 m / 30 ft radius and deals 1d8Damage TypesFire damage when thrown.

Throwing the flame immediately after you conjure it does not cost an Action. Extinguishing or throwing it on subsequent turns costs an Action. The throw has a range of 9 m / 30 ft.

Properties

Cost
Action
Details
 Range: Self

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Produce Flame

Produce Flame Produce Flame

Duration: Until Long rest

  • A flickering flame sheds light in a 9 m / 30 ft radius around the creature.

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Feats:

Granted by the following items:

Notes

  • On Clerics the damage on the tooltip for Produce Flame is not marked correctly for the increases at level 5 and 10. The tooltip for the throwing action, Produce Flame: Hurl Produce Flame: Hurl, is marked correctly, and the damage scales correctly.
  • Objects such as torches, campfires, and braziers will ignite when taking fire damage; this spell provides an easy way to ignite them from a distance.
  • Produce Flame has two incantations: Fiat Lux, Latin for "let there be light", and Sol Invictus, Latin for "unconquered sun".
  • The version of this Cantrip granted by the Asmodeus Tiefling subrace uses the character's Wisdom modifier to hurl the flame, rather than Charisma as stated in the Produce Flame: Hurl Produce Flame: Hurl tooltip.

External Links[edit | edit source]