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Warden of Vitality: Difference between revisions
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{{SpellPage | {{SpellPage | ||
| name = Warden of Vitality | | name = Warden of Vitality | ||
| image = Warden of Vitality | | image = Warden of Vitality.webp | ||
| level = 3 | | level = 3 | ||
| school = Evocation | | school = Evocation | ||
| ritual = | | ritual = | ||
| classes = Paladin | | classes = Paladin | ||
| class learns at level 6 = College of Lore:via [[Magical Secrets]] | |||
| class learns at level 10 = Bard:via [[Magical Secrets]] | |||
| class learns at level 9 = Paladin | | class learns at level 9 = Paladin | ||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = | | summary = This spell allows spellcasters to heal allies repeatedly with {{SAI|Restore Vitality}} using only Bonus Actions for 10 turns. | ||
| description = While this aura lasts, you can cast Restore Vitality as a bonus | | description = While this aura lasts, you can cast '''{{SAI|Restore Vitality}}''' as a {{action|bonus}} to heal yourself or nearby allies by {{DamageText|2d6|Healing}}. | ||
| | | cost = action, spell3 | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
| damage modifier = | | damage modifier = | ||
| damage type = | | damage type = | ||
| damage save = | | damage save = | ||
| damage save effect = | | damage save effect = | ||
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| extra damage per = | | extra damage per = | ||
| concentration = | | concentration = | ||
| range = | | range = self | ||
| range m = | | range m = | ||
| range ft = | | range ft = | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = | | condition = Warden of Vitality (Aura) | ||
| condition duration = | | condition duration = 10 | ||
| condition save = | | condition save = | ||
| area = | | area = | ||
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| higher levels = | | higher levels = | ||
| variants = | | variants = | ||
| notes = | | notes = | ||
* This spell has been renamed from '''Aura of Vitality''', which is its name in the tabletop version. | |||
| video = | | video = | ||
}} | }} | ||
[[Category:Recastable spells]] | |||
[[Category:Sources of healing]] |
Latest revision as of 09:43, 14 May 2024
Warden of Vitality is a level 3 evocation spell. This spell allows spellcasters to heal allies repeatedly with using only Bonus Actions for 10 turns.
Description
While this aura lasts, you can cast Bonus action to heal yourself or nearby allies by 2d6hit points.
as aProperties
- Cost
- Action + Level 3 Spell Slot
- Details
- Range: Self
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Warden of Vitality (Aura)
Duration: 10 turns
- Affected entity can use to heal itself or nearby allies.
How to learn
Classes:
- Class Level 6: College of Lore (via Magical Secrets)
- Class Level 9: Paladin
- Class Level 10: Bard (via Magical Secrets)
Notes
- This spell has been renamed from Aura of Vitality, which is its name in the tabletop version.