| summary = This spell allows spellcasters to increase a creature's body size. Affected creatures deal more damage with their weapons and gain [[Advantage]] on [[Strength]] [[Ability Check|Checks]] and [[Saving Throw]]s.
| summary = This spell allows spellcasters to increase a creature's body size. Affected creatures deal more damage with their weapons and gain [[Advantage]] on [[Strength]] [[Ability Check|Checks]] and [[Saving Throw]]s.
This spell is a variant of [[Enlarge/Reduce]].
| description = Make a creature larger.
| description = Make a creature larger.
Its weapons deal an extra {{DieIcon|d4|Physical}} '''1d4''' damage. It has {{Advantage}} on [[Strength]] [[Ability Check|Checks]] and {{SavingThrow}}s.
Its weapons deal an extra {{DieIcon|d4|Physical}} '''1d4''' damage. It has {{Advantage}} on [[Strength]] [[Ability Check|Checks]] and {{SavingThrow}}s.
| action type = action
| cost = action, spell2
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| range m = 9
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| concentration = yes
| concentration = yes
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| variant of = Enlarge/Reduce
| range m = 9
| range ft = 30
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| condition = Enlarged
| condition = Enlarged
| condition dc = caster
| condition duration = 10
| condition duration = 10
| condition save = Constitution
| condition save = Constitution
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* The [[Constitution]] [[Saving Throw]] only applies when the spell is cast on a non-party member.
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* When [[Duergar]] cast this spell as a racial ability, it can only be cast once per [[Long Rest]].
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* Enlarge increases the target creature's [[Creature Size|size]] to the next higher category. For example, a [[Medium]] creature becomes [[Large]]. This also increases the scale of the creature's model by 33%.
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* Enlarged creatures can {{SAI|Shove}} significantly heavier objects. Refer to [[Shove#Max weight|max shove weight]] for details.
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* On the other hand, Enlarge does not affect the weight of objects that can be {{SAI|Throw|Thrown}} or wielded as a {{SAI|Improvised Melee Weapon}}.
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* Enlarge also increases the weight of the target creature to 2.35 × original weight. If the new weight is below the minimum weight of the new size category (e.g. 200{{nbts}}kg if increased to [[Large]]), the weight is set to the minimum value for that category. See [[Creature Size]] for more information.
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| notes = * The [[Constitution]] [[Saving Throw]] only applies when the spell is cast on a non-party member.
* Enlarge increases the [[Creature Size|Size]] category of the target creature by 1. This affects the maximum size of creature it can [[Throw]] or use as an [[Improvised Melee Weapon]], and vice-versa. For example, a creature of Medium size can only throw creatures of Small size or smaller. When Enlarged, a Medium creature becomes Large and can throw other creatures of Medium size or smaller.
* While not stated in the spell description, Enlarge also increases the weight of the target creature. The formula used is: <pre>Original Weight * 2.35 = New Weight (plus additional weight, if needed, to place creature in the correct size category)</pre> ''(See [[Creature Size]] for more information.)''
* Unarmed Strikes are affected by Enlarge.
* Unarmed Strikes are affected by Enlarge.
* As of [[Patch Notes|Patch 3]], the Duergar version of Enlarge notably does not require {{Concentration}}.
* The incantations for Enlarge are ''Gigans'' ("Giant") and ''Extende'' ("Extend").
When Duergar cast this spell as a racial ability, it can only be cast once per Long Rest.
Enlarge increases the target creature's size to the next higher category. For example, a Medium creature becomes Large. This also increases the scale of the creature's model by 33%.
Enlarged creatures can Shove significantly heavier objects. Refer to max shove weight for details.
On the other hand, Enlarge does not affect the weight of objects that can be Thrown or wielded as a Improvised Melee Weapon.
Enlarge also increases the weight of the target creature to 2.35 × original weight. If the new weight is below the minimum weight of the new size category (e.g. 200 kg if increased to Large), the weight is set to the minimum value for that category. See Creature Size for more information.
Unarmed Strikes are affected by Enlarge.
As of Patch 3, the Duergar version of Enlarge notably does not require Concentration.
The incantations for Enlarge are Gigans ("Giant") and Extende ("Extend").