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Mage Hand: Difference between revisions
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{{SpellPage | {{SpellPage | ||
| name = Mage Hand | | name = Mage Hand | ||
| image = Mage Hand | | image = Mage Hand.webp | ||
| level = cantrip | | level = cantrip | ||
| school = Conjuration | | school = Conjuration | ||
| ritual = | | ritual = | ||
| classes = Bard, Sorcerer, Warlock, Wizard | | classes = Bard, Sorcerer, Warlock, Wizard | ||
| class learns at level 1 = Bard, Sorcerer, Warlock, Wizard | | class learns at level 1 = Bard, Sorcerer, Warlock, Wizard | ||
| class learns at level 3 = Arcane Trickster, Eldritch Knight | | class learns at level 3 = Arcane Trickster, Eldritch Knight | ||
| races = Githyanki, Mephistopheles Tiefling | | races = Githyanki, Mephistopheles Tiefling | ||
| race learns at level 1 = Githyanki, Mephistopheles Tiefling | | race learns at level 1 = High Elf, High Half-Elf, Githyanki, Mephistopheles Tiefling | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| granted by feats = Magic Initiate: Bard, Magic Initiate: Sorcerer, Magic Initiate: Warlock, Magic Initiate: Wizard | |||
| granted by items = Djinni Ring, Hr'a'cknir Bracers | |||
| summary = It conjures a spectral hand that can interact with objects. | | summary = It conjures a spectral hand that can interact with objects. | ||
| description = Create a spectral hand that can manipulate and interact with objects. | | description = Create a spectral hand that can manipulate and interact with objects. | ||
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This cantrip can only be cast once per short rest. | This cantrip can only be cast once per short rest. | ||
| | | recharge = Short Rest | ||
| attack roll = | | cost = action | ||
| damage = | | attack roll = | ||
| damage modifier = | | damage = | ||
| damage type = | | damage modifier = | ||
| damage save = | | damage type = | ||
| damage save effect = | | damage save = | ||
| damage per = | | damage save effect = | ||
| extra damage = | | damage per = | ||
| extra damage = | |||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = | | extra damage type = | ||
| extra damage save = | | extra damage save = | ||
| extra damage save effect = | | extra damage save effect = | ||
| extra damage per = | | extra damage per = | ||
| concentration = | | concentration = | ||
| range = ranged | | range = ranged | ||
| range m = | | range m = | ||
| range ft = | | range ft = | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = | | condition = | ||
| condition duration = | | condition duration = | ||
| condition save = | | condition save = | ||
| area = | | area = | ||
| area category = | | area category = | ||
| area shape = | | area shape = | ||
| area range m = | | area range m = | ||
| area range ft = | | area range ft = | ||
| area duration = | | area duration = | ||
| area turn start damage = | | area turn start damage = | ||
| area turn start damage type = | | area turn start damage type = | ||
| area turn start damage save = | | area turn start damage save = | ||
| area turn start damage save effect = | | area turn start damage save effect = | ||
| area turn end damage = | | area turn end damage = | ||
| area turn end damage type = | | area turn end damage type = | ||
| area turn end damage save = | | area turn end damage save = | ||
| area turn end damage save effect = | | area turn end damage save effect = | ||
| area condition = | | area condition = | ||
| area condition 2 = | | area condition 2 = | ||
| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| notes = | | notes = * [[Githyanki]] and [[Arcane Trickster]]s can cast a special version of Mage Hand that is invisible. | ||
* [[Githyanki]] and [[Arcane Trickster]]s can cast a special version of Mage Hand that is invisible. | ** The Arcane Trickster version also has an extended duration of until the next long rest. | ||
| video = | * This is the only cantrip with a limitation on how often it can be cast (once per short rest). This is somewhat in contradiction with the basic concept of cantrips. | ||
* Mage Hand has two incantations: '''Veniam Iuva Me''', Latin for "come help me", and '''Voco''', Latin for "I call/summon". | |||
*If the Hand throws a weapon marked as a [[Homing Weapon]], the weapon will be instantly equipped to the caster of the Hand upon return, unequipping previous equipment. | |||
| video = | |||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|Mage hand|long}} | * {{FRWiki|Mage hand|long}} |
Latest revision as of 20:42, 20 August 2024
Mage Hand is a cantrip (Conjuration). It conjures a spectral hand that can interact with objects.
Description
Create a spectral hand that can manipulate and interact with objects.
Duration: 10 turns.
This cantrip can only be cast once per short rest.
Properties
- Cost
- Action
- Details
- Range: 18 m / 60 ft
- Recharge: Short rest
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
Classes:
- Class Level 3: Arcane Trickster, and Eldritch Knight
Races:
- Character level 1: High Elf, High Half-Elf, Githyanki, and Mephistopheles Tiefling
(Character level is the sum of all class levels for a multi-classed character.)
Feats:Granted by the following items:
Notes
- Githyanki and Arcane Tricksters can cast a special version of Mage Hand that is invisible.
- The Arcane Trickster version also has an extended duration of until the next long rest.
- This is the only cantrip with a limitation on how often it can be cast (once per short rest). This is somewhat in contradiction with the basic concept of cantrips.
- Mage Hand has two incantations: Veniam Iuva Me, Latin for "come help me", and Voco, Latin for "I call/summon".
- If the Hand throws a weapon marked as a Homing Weapon, the weapon will be instantly equipped to the caster of the Hand upon return, unequipping previous equipment.
External Links[edit | edit source]
- Mage hand on the Forgotten Realms Wiki