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Part the Flesh: Difference between revisions

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{{WeaponActionPage|description=Thrust forward with diabolical precision, possibly stymying your target's ability to heal.|weapons=Fleshrender|action type=action|recharge=Short Rest|condition save=CON Save|condition=Rended Flesh|condition duration=3 turns|damage=1d8|damage type=Bludgeoning|extra damage=3|extra damage type=Necrotic|range=melee}}
{{Weapon action page
| name = Part the Flesh
| image = Part the Flesh.webp
| controller icon = Part the Flesh Icon.webp
| icon = Part the Flesh Unfaded Icon.webp
| weapons = Fleshrender
| description = Thrust forward with diabolical precision, possibly stymying your target's ability to heal.
| cost = action
| damage = weapon
| extra damage = prof
| extra damage type = Necrotic
| condition = Rended Flesh
| condition save = CON
| condition duration = 3
| condition dc = weapon action
| range = melee
| save = CON
| attack roll = yes
| recharge = Short Rest
| notes =
}}
[[Category:Sources of Necrotic damage]]

Latest revision as of 23:55, 26 April 2024

Part the Flesh.webp

Part the Flesh is a weapon action granted by Fleshrender.

Description

Thrust forward with diabolical precision, possibly stymying your target's ability to heal.

Properties

Cost
Action
Damage
Normal weapon damage
+
Details
Attack roll
CON Save
 Melee: 1.5 m / 5  ft
Recharge: Short rest

Condition: Rended Flesh

Rended Flesh Rended Flesh

Duration: 3 turns

Weapon action DC  Constitution saving throw

How to learn

Granted by the weapons: