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| description = A glossary of acronyms, abbreviations, and other obscure terms in Baldur's Gate 3. | | description = A glossary of acronyms, abbreviations, and other obscure terms in Baldur's Gate 3. | ||
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This is a '''glossary''' of acronyms, abbreviations, and other obscure terms you might see either in-game or in discussions about [[Baldur's Gate 3]]. It's not meant to be a complete list, but it may be of aid if you ever see a term you don't understand. | This is a '''glossary''' of acronyms, abbreviations, and other obscure terms you might see either in-game or in discussions about [[Baldur's Gate 3]]. It's not meant to be a complete list, but it may be of aid if you ever see a term you don't understand. | ||
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==M== | ==M== | ||
* '''Mod''': | * '''Mod''': | ||
** | ** Short for [[Ability Score Modifier]]. | ||
** | ** Short for modification, alterations to the game made by users. See [[Modding Resources]] for more info. | ||
==N== | ==N== | ||
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* '''STR''': Short for [[Strength]]. | * '''STR''': Short for [[Strength]]. | ||
==T== | ==T== |
Latest revision as of 00:10, 29 October 2023
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This is a glossary of acronyms, abbreviations, and other obscure terms you might see either in-game or in discussions about Baldur's Gate 3. It's not meant to be a complete list, but it may be of aid if you ever see a term you don't understand.
*[edit | edit source]
- 5e: Short for Dungeons & Dragons Fifth Edition, the version of D&D the game is based on.
A[edit | edit source]
- AC: Short for Armour Class.
- AoE: Short for Area of Effect. Refers to abilities that affect things within a certain area.
- ASI: Short for Ability Score Increase or Ability Score Improvement.
B[edit | edit source]
- BG3 / BGIII: Short for Baldur's Gate 3.
C[edit | edit source]
- CHA: Short for Charisma.
- Check: Short for Ability Check or Skill Check.
- CON: Short for Constitution.
D[edit | edit source]
- d4 / d6 / d8 / d10 / d12 / d20: Refers to a specific type of dice: a d4 is a four-sided die, a d6 a six-sided one, etc. 3d6 means you roll three six-sided dice. See Die Rolls for more information.
- D&D / DnD: Short for Dungeons & Dragons.
- DC: Short for Difficulty Class, the number you must reach to succeed on an ability check, saving throw or attack roll.
- DDS: Direct Draw Surface, textures used in the game while Modding.
- DEX: Short for Dexterity.
E[edit | edit source]
- EA: Short for Early Access.
G[edit | edit source]
- Gish: A fan term for a character or build good at both physical combat and spellcasting. In-universe, it's a githyanki term for someone trained in both weapons and magic, first used in the 1981 Fiend Folio (where it refers to a multiclassed Githyanki Fighter/Magic-user).
H[edit | edit source]
- HP: Short for Hit Points.
I[edit | edit source]
- INT: Short for Intelligence.
M[edit | edit source]
- Mod:
- Short for Ability Score Modifier.
- Short for modification, alterations to the game made by users. See Modding Resources for more info.
N[edit | edit source]
- NPC: Short for Non-Player Character.
P[edit | edit source]
- PC: Short for Player Character. Might be used to refer to anyone controllable, including companions, or just whoever was chosen in character creation.
- PFH: Short for Panel from Hell, a series of presentations during Early Access about the state of the game.
- PHB: Short for Player's Handbook, one of the core rulebooks for D&D Fifth Edition.
S[edit | edit source]
- Save: Short for Saving Throw.
- STR: Short for Strength.
T[edit | edit source]
- Tav: Default name of the custom character. Sometimes used to refer to them as a result.
- TPK: Short for Total Party Kill, when everyone in the party dies. Usually followed by a Game Over.
U[edit | edit source]
- UUID: Universally unique identifier, used in the game while Modding.
W[edit | edit source]
- WIS: Short for Wisdom.