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| description = A glossary of acronyms, abbreviations, and other obscure terms in Baldur's Gate 3.
| description = A glossary of acronyms, abbreviations, and other obscure terms in Baldur's Gate 3.
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This is a '''glossary''' of acronyms, abbreviations, and other obscure terms you might see either in-game or in discussions about [[Baldur's Gate 3]]. It's not meant to be a complete list, but it may be of aid if you ever see a term you don't understand.
This is a '''glossary''' of acronyms, abbreviations, and other obscure terms you might see either in-game or in discussions about [[Baldur's Gate 3]]. It's not meant to be a complete list, but it may be of aid if you ever see a term you don't understand.
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Many of the following terms are used by the game, which, in turn, are often taken from the [[Dungeons & Dragons]] Fifth Edition <nowiki>(</nowiki>[[Glossary#*|5e]]<nowiki>)</nowiki>. Baldur's Gate 3, also has a lot of concepts, categories, and items, which are not explicitly defined or named. This has led to the wiki naturally evolving its own terminology in many cases.
* To differentiate the following terms, anything used by the wiki and ''not explicitly stated by the game'' will be indicated, with the '''(W)''' suffix.''




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==M==
==M==
* '''Mod''':
* '''Mod''':
** Can be short for [[Ability Score Modifier]].
** Short for [[Ability Score Modifier]].
** Or can be short for modification, alterations to the game made by users. See [[Modding Resources]] for more info.
** Short for modification, alterations to the game made by users. See [[Modding Resources]] for more info.


==N==
==N==
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* '''STR''': Short for [[Strength]].
* '''STR''': Short for [[Strength]].
* '''Set-dressing''': [[Items]] which are placed in the environment, by the game, for aesthetic, rather than practical purposes. ('''W''')
** Related pages: [[Miscellaneous#Set-dressing|Miscellaneous]]


==T==
==T==

Latest revision as of 00:10, 29 October 2023

Bgwiii.png IndexGuidesModdingDiscord

This is a glossary of acronyms, abbreviations, and other obscure terms you might see either in-game or in discussions about Baldur's Gate 3. It's not meant to be a complete list, but it may be of aid if you ever see a term you don't understand.


Contents

ABCDEGHIMNPSTUW

*[edit | edit source]

A[edit | edit source]

  • AoE: Short for Area of Effect. Refers to abilities that affect things within a certain area.
  • ASI: Short for Ability Score Increase or Ability Score Improvement.

B[edit | edit source]

C[edit | edit source]

D[edit | edit source]

  • d4 / d6 / d8 / d10 / d12 / d20: Refers to a specific type of dice: a d4 is a four-sided die, a d6 a six-sided one, etc. 3d6 means you roll three six-sided dice. See Die Rolls for more information.
  • DC: Short for Difficulty Class, the number you must reach to succeed on an ability check, saving throw or attack roll.
  • DDS: Direct Draw Surface, textures used in the game while Modding.

E[edit | edit source]

G[edit | edit source]

  • Gish: A fan term for a character or build good at both physical combat and spellcasting. In-universe, it's a githyanki term for someone trained in both weapons and magic, first used in the 1981 Fiend Folio (where it refers to a multiclassed Githyanki Fighter/Magic-user).

H[edit | edit source]

I[edit | edit source]

M[edit | edit source]

N[edit | edit source]

P[edit | edit source]

  • PC: Short for Player Character. Might be used to refer to anyone controllable, including companions, or just whoever was chosen in character creation.
  • PHB: Short for Player's Handbook, one of the core rulebooks for D&D Fifth Edition.

S[edit | edit source]

T[edit | edit source]

  • Tav: Default name of the custom character. Sometimes used to refer to them as a result.
  • TPK: Short for Total Party Kill, when everyone in the party dies. Usually followed by a Game Over.

U[edit | edit source]

  • UUID: Universally unique identifier, used in the game while Modding.

W[edit | edit source]