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{{SpellPage | {{SpellPage | ||
| name = Entangle | | name = Entangle | ||
| image = Entangle | | image = Entangle.webp | ||
| level = 1 | | level = 1 | ||
| school = Conjuration | | school = Conjuration | ||
| | | ritual = | ||
| | | classes = Druid | ||
| class learns at level 1 = Druid | | class learns at level 1 = Druid | ||
| class learns at level 2 = | | class learns at level 6 = College of Lore:via [[Magical Secrets]] | ||
| action type = | | class learns at level 10 = Bard:via [[Magical Secrets]] | ||
| races = | |||
| race learns at level 1 = | |||
| race learns at level 2 = | |||
| granted by feats = Magic Initiate: Druid | |||
| summary = This spell allows spellcasters to conjure magical vines and turn an area within range into difficult terrain. Creatures are possibly {{Cond|Entangled}} and move at half speed while standing in this area. | |||
| description = Vines sprout from the ground, turning it into {{Cond|Difficult Terrain}} and possibly {{Cond|Entangled|Entangling}} creatures within. | |||
| extra description = Entangled creatures cannot move. An ally can use its help action to try and tear away the vines. | |||
| cost = action, spell1 | |||
| attack roll = | |||
| damage = | |||
| damage modifier = | |||
| damage type = | |||
| damage save = | |||
| damage save effect = | |||
| damage per = | |||
| extra damage = | |||
| extra damage modifier = | |||
| extra damage type = | |||
| extra damage save = | |||
| extra damage save effect = | |||
| extra damage per = | |||
| concentration = yes | |||
| save = STR | |||
| range = ranged | | range = ranged | ||
| | | range m = | ||
| | | range ft = | ||
| condition | | aoe = radius | ||
| condition duration = | | aoe m = 3 | ||
| condition save = | | aoe ft = 10 | ||
| condition = | |||
| condition duration = | |||
| condition save = | |||
| area = Twisting Vines | |||
| area shape = Radius | |||
| area range m = 3 | |||
| area range ft = 10 | |||
| area duration = 10 | |||
| higher levels = | |||
| variants = | |||
| notes = An equivalent spell, [[Faithwarden's Vines]], is provided by the [[Pale Oak]]. | |||
| video = | |||
}} | }} | ||
== External links == | |||
* {{FRWiki|Entangle|long}} |
Latest revision as of 07:11, 15 August 2024
Entangle is a level 1 conjuration spell. This spell allows spellcasters to conjure magical vines and turn an area within range into difficult terrain. Creatures are possibly and move at half speed while standing in this area.
Description
Vines sprout from the ground, turning it into and possibly creatures within.
Entangled creatures cannot move. An ally can use its help action to try and tear away the vines.
Properties
- Cost
- Action + Level 1 Spell Slot
- Details
- STR Save
- Range: 18 m / 60 ft
- AoE: 3 m / 10 ft (Radius)
- Creates Area: Twisting Vines
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Area: Twisting Vines
Twisting Vines
Duration: 10 turns
AoE: 3 m / 10 ft (Radius)
Difficult terrain - movement speed is halved and creatures may become Entangled. Entangled creatures cannot move.
- Type: Surface
Condition: Entangled
- Cannot move.
- Attack rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving throws have Disadvantage.
Condition: Difficult Terrain: Vines
- Movement speed halved.
How to learn
Classes:
- Class Level 1: Druid
- Class Level 6: College of Lore (via Magical Secrets)
- Class Level 10: Bard (via Magical Secrets)
Notes
An equivalent spell, Faithwarden's Vines, is provided by the Pale Oak.
External links[edit | edit source]
- Entangle on the Forgotten Realms Wiki