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Blindness: Difference between revisions
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{{SpellPage | {{SpellPage | ||
| name = Blindness | | name = Blindness | ||
| image = Blindness | | image = Blindness.webp | ||
| level = 2 | | level = 2 | ||
| school = Necromancy | | school = Necromancy | ||
| classes = Bard, Cleric, Sorcerer, Wizard | | ritual = | ||
| class learns at level 3 = Bard, Cleric, Sorcerer, Wizard, Fiend | | classes = Bard, Cleric, Sorcerer, Wizard | ||
| class learns at level | | class learns at level 3 = Bard, Cleric, Sorcerer, Wizard, The Fiend, Circle of the Spores:Circle Spell | ||
| summary = This spell allows spellcasters to magically | | class learns at level 8 = Arcane Trickster, Eldritch Knight | ||
| description = | | races = | ||
| action type = | | race learns at level 1 = | ||
| race learns at level 2 = | |||
| summary = This spell allows spellcasters to magically {{Cond|Blinded|Blind}} a targeted hostile creature. | |||
| description = Limit a foe's sight range. It is easier to hit, and the creature will miss more often. | |||
{{Attack Roll}}s against it have {{Advantage}} and the foe attacks with {{Disadvantage}}. | |||
| cost = action, spell2 | |||
| attack roll = | |||
| damage = | |||
| damage modifier = | |||
| damage type = | |||
| damage save = | |||
| damage save effect = | |||
| damage per = | |||
| extra damage = | |||
| extra damage modifier = | |||
| extra damage type = | |||
| extra damage save = | |||
| extra damage save effect = | |||
| extra damage per = | |||
| concentration = | |||
| save = CON | |||
| range = ranged | | range = ranged | ||
| range m = | | range m = | ||
| range ft = | | range ft = | ||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| condition = Blinded | | condition = Blinded | ||
| condition duration = 10 | | condition duration = 10 | ||
| condition save = Constitution | | condition save = Constitution | ||
| higher levels = | | condition dc = caster | ||
| area = | |||
| area category = | |||
| area shape = | |||
| area range m = | |||
| area range ft = | |||
| area duration = | |||
| area turn start damage = | |||
| area turn start damage type = | |||
| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
| area turn end damage type = | |||
| area turn end damage save = | |||
| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd. | |||
| variants = | |||
| notes = * The incantation for Blindness is '''Caeco Te''', Latin for "I blind you". | |||
* See also [[Blind Immunity]] | |||
* Blindness is one of a relatively small number of spells that can apply a CC effect without requiring Concentration to be maintained. | |||
| video = Blindness Visuals.mp4 | | video = Blindness Visuals.mp4 | ||
}} | }} |
Latest revision as of 06:38, 15 August 2024
Blindness is a level 2 necromancy spell. This spell allows spellcasters to magically a targeted hostile creature.
Description
Limit a foe's sight range. It is easier to hit, and the creature will miss more often.
Attack rolls against it have Advantage and the foe attacks with Disadvantage.
Properties
At higher levels
Upcast: Affects an additional target for each Spell Slot Level above 2nd.Condition: Blinded
Duration: 10 turns
Spell save DC Constitution saving throw
- Ranged attacks and spells have a range of 3 m / 10 ft and Attack Rolls suffer Disadvantage.
- Attack Rolls against Blinded creatures have Advantage.
How to learn
Classes:
- Class Level 8: Arcane Trickster, and Eldritch Knight
Notes
- The incantation for Blindness is Caeco Te, Latin for "I blind you".
- See also Blind Immunity
- Blindness is one of a relatively small number of spells that can apply a CC effect without requiring Concentration to be maintained.
Visuals
External Links[edit | edit source]
- Blindness on the Forgotten Realms Wiki