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Blindness: Difference between revisions

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{{SpellPage
{{SpellPage
| name = Blindness
| name = Blindness
| image = Blindness Icon.png
| image = Blindness.webp
| level = 2
| level = 2
| school = Necromancy
| school = Necromancy
| classes = Bard, Cleric, Sorcerer, Wizard, Arcane Trickster, Eldritch Knight
| ritual =
| class learns at level 3 = Bard, Cleric, Sorcerer, Wizard, Fiend
| classes = Bard, Cleric, Sorcerer, Wizard
| class learns at level 7 = Arcane Trickster, Eldritch Knight
| class learns at level 3 = Bard, Cleric, Sorcerer, Wizard, The Fiend, Circle of the Spores:Circle Spell
| summary = This spell allows spellcasters to magically [[Blinded (Condition)|Blind]] a targeted hostile creature.  
| class learns at level 8 = Arcane Trickster, Eldritch Knight
| description = Magically [[Blinded (Condition)|Blind]] an enemy creature. A blinded creature can try to shake off the effect at the end of each turn.  
| races =
| action type = action
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to magically {{Cond|Blinded|Blind}} a targeted hostile creature.
| description = Limit a foe's sight range. It is easier to hit, and the creature will miss more often.
 
{{Attack Roll}}s against it have {{Advantage}} and the foe attacks with {{Disadvantage}}.
| cost = action, spell2
| attack roll =
| damage =
| damage modifier =
| damage type =
| damage save =
| damage save effect =
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =  
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration =
| save = CON
| range = ranged
| range = ranged
| range m = 18
| range m =  
| range ft = 60
| range ft =  
| aoe =
| aoe m =
| aoe ft =
| condition = Blinded
| condition = Blinded
| condition duration = 10
| condition duration = 10
| condition save = Constitution
| condition save = Constitution
| higher levels = When the spell is cast at 3rd Level or higher, an additional creature can be targeted for each spell slot level above 2nd.  
| condition dc = caster
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
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| area turn start damage save =
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| area turn end damage =
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| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd.
| variants =
| notes = * The incantation for Blindness is '''Caeco Te''', Latin for "I blind you".
* See also [[Blind Immunity]]
* Blindness is one of a relatively small number of spells that can apply a CC effect without requiring Concentration to be maintained.
| video = Blindness Visuals.mp4
| video = Blindness Visuals.mp4
}}
}}

Latest revision as of 06:38, 15 August 2024

Blindness.webp

Blindness is a level 2 necromancy spell. This spell allows spellcasters to magically Blind Blind a targeted hostile creature.

Description

Limit a foe's sight range. It is easier to hit, and the creature will miss more often.

Attack rolls against it have Advantage Icon.png Advantage and the foe attacks with Disadvantage Icon.png Disadvantage.

Properties

Cost
Action + Level 2 Spell Slot
Details
CON Save
 Range: 18 m / 60 ft

At higher levels

Upcast: Affects an additional target for each Spell Slot Level above 2nd.

Condition: Blinded

Blinded Blinded

Duration: 10 turns

Spell save DC  Constitution saving throw

How to learn

Classes:

Notes

  • The incantation for Blindness is Caeco Te, Latin for "I blind you".
  • See also Blind Immunity
  • Blindness is one of a relatively small number of spells that can apply a CC effect without requiring Concentration to be maintained.

Visuals

External Links[edit | edit source]