Ad placeholder

Greater Invisibility: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Fixed link to The Archfey subclass in the "how to learn" part)
(Updated to new page generator template)
 
(12 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{SpellPage
{{Feature page
| name = Greater Invisibility
| type = spell
| image = Greater Invisibility Icon.png
| uid = Target_Invisibility_Greater
| level = 4
| level = 4
| school = Illusion
| school = Illusion
| ritual =
| summary = This spell allows spellcasters to provide a more resilient form of [[Invisibility (spell)|Invisibility]] for their allies.
| classes = Bard, Sorcerer, The Archfey, Wizard
| description = Turn a creature Invisible. Attacks against it have {{Disadvantage}}. It attacks with {{Advantage}}.
| class learns at level 7 = Bard, Sorcerer, Archfey, Wizard
| extra description = Invisibility breaks when you fail increasingly harder {{Ability Check|Stealth}}s on attacking, casting spells, or interacting with items.
| races =
| cost = action, spell4
| race learns at level 1 =
| range m = 1.5
| race learns at level 2 =
| summary =
| description = Turn a creature Invisible. Attacks against it have Disadvantage. It attacks with Advantage. Invisibility breaks when you fail increasingly harder [[Stealth]] [[Ability Check]] on attacking, casting spells or interacting with items.
| action type = action
| attack roll =
| damage =
| damage modifier =
| damage type =
| damage save =
| damage save effect =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| concentration = yes
| concentration = yes
| range = melee
| condition = Greater Invisibility
| range m = 1.5
| condition duration = 10
| range ft = 5
| classes = Bard, Sorcerer, Wizard
| aoe =
| class learns at level 7 = Bard, Sorcerer, The Archfey, Wizard, Circle of the Land:Underdark
| aoe m =
| notes =
| aoe ft =
* The first [[Stealth]] check [[Ability Check|DC]] is 15. The following checks start at a DC of 17, increasing by 1 per check.
| condition =
| condition duration =
| condition save =
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels =
| notes = Initial stealth check DC is 15
| video = Greater Invisibility Visuals.mp4
| video = Greater Invisibility Visuals.mp4
}}
}}
[[Category:Spells]]
 
== External links ==
* {{FRWiki|Greater invisibility|long}}

Latest revision as of 02:55, 12 February 2025

Greater Invisibility.webp
Greater Invisibility is a level 4 illusion spell. This spell allows spellcasters to provide a more resilient form of Invisibility for their allies.

Description

Turn a creature Invisible. Attacks against it have Disadvantage Icon.png Disadvantage. It attacks with Advantage Icon.png Advantage.

Invisibility breaks when you fail increasingly harder Stealth checks on attacking, casting spells, or interacting with items.

Properties

Cost
Action +  Level 4 Spell Slot
Details
 Range: 1.5 m / 5  ft
Concentration Concentration
UID Target_Invisibility_Greater

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Greater Invisibility

Greater Invisibility Greater Invisibility

Duration: 10 turns

  • Entity has Advantage Icon.png Advantage on Attack rolls. Attack Rolls against it have Disadvantage Icon.png Disadvantage
  • When interacting with items, casting spells, or attacking, the entity needs to succeed on a Stealth Check to maintain Invisibility. The Check becomes harder with each successful attempt.

How to learn

Classes:

Notes

  • The first Stealth check DC is 15. The following checks start at a DC of 17, increasing by 1 per check.

Visuals

External links[edit | edit source]