| summary = This spell allows spellcasters to provide a more resilient form of [[Invisibility (spell)|Invisibility]] for their allies.
| classes = Bard, Sorcerer, The Archfey, Wizard
| description = Turn a creature Invisible. Attacks against it have {{Disadvantage}}. It attacks with {{Advantage}}.
| class learns at level 7 = Bard, Sorcerer, Archfey, Wizard
| extra description = Invisibility breaks when you fail increasingly harder {{Ability Check|Stealth}}s on attacking, casting spells, or interacting with items.
| races =
| cost = action, spell4
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| range m = 1.5
| race learns at level 2 =
| summary =
| description = Turn a creature Invisible. Attacks against it have Disadvantage. It attacks with Advantage. Invisibility breaks when you fail increasingly harder [[Stealth]] [[Ability Check]] on attacking, casting spells or interacting with items.
| action type = action
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| concentration = yes
| concentration = yes
| range = melee
| condition = Greater Invisibility
| range m = 1.5
| condition duration = 10
| range ft = 5
| classes = Bard, Sorcerer, Wizard
| aoe =
| class learns at level 7 = Bard, Sorcerer, The Archfey, Wizard, Circle of the Land:Underdark
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* The first [[Stealth]] check [[Ability Check|DC]] is 15. The following checks start at a DC of 17, increasing by 1 per check.
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| notes = Initial stealth check DC is 15
| video = Greater Invisibility Visuals.mp4
| video = Greater Invisibility Visuals.mp4
}}
}}
[[Category:Spells]]
== External links ==
* {{FRWiki|Greater invisibility|long}}
Latest revision as of 02:55, 12 February 2025
Greater Invisibility is a level 4 illusion spell. This spell allows spellcasters to provide a more resilient form of Invisibility for their allies.
Description
Turn a creature Invisible. Attacks against it have Disadvantage. It attacks with Advantage.
Invisibility breaks when you fail increasingly harder Stealthchecks on attacking, casting spells, or interacting with items.
When interacting with items, casting spells, or attacking, the entity needs to succeed on a StealthCheck to maintain Invisibility. The Check becomes harder with each successful attempt.