Ad placeholder
Phantasmal Killer: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
HiddenDragon (talk | contribs) mNo edit summary |
||
(9 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
{{SpellPage | {{SpellPage | ||
| name = Phantasmal Killer | | name = Phantasmal Killer | ||
| image = Phantasmal Killer | | image = Phantasmal Killer.webp | ||
| level = 4 | | level = 4 | ||
| school = Illusion | | school = Illusion | ||
| classes = Wizard | | classes = Wizard | ||
| class learns at level 7 = Wizard | | class learns at level 7 = Wizard | ||
| races = | |||
| summary = This spell allows spellcasters to temporarily haunt a creatures mind with illusions, dealing damage, prevents movement, and has Disadvantage on Ability Checks and Attack Rolls. | | summary = This spell allows spellcasters to temporarily haunt a creatures mind with illusions, dealing damage, prevents movement, and has Disadvantage on Ability Checks and Attack Rolls. | ||
| description = Haunt a creature with illusions of its greatest fears. It takes Psychic Damage per turn, | | description = Haunt a creature with illusions of its greatest fears. It takes {{DamageText|4d10|Psychic}} Damage per turn, cannot move, has {{Disadvantage}} on [[Ability Checks]] and [[Attack Rolls]] | ||
| | | cost = action, spell4 | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = 4d10 | ||
| damage modifier = | | damage modifier = | ||
| damage type = | | damage type = Psychic | ||
| damage | | damage delayed = yes | ||
| damage | | damage per = turn | ||
| concentration = Yes | | concentration = Yes | ||
| range = ranged | | range = ranged | ||
| aoe = | | save = WIS | ||
| aoe m = | | aoe = | ||
| aoe ft = | | aoe m = | ||
| aoe ft = | |||
| condition = Phantasmal Killer | | condition = Phantasmal Killer | ||
| condition duration = 10 | | condition duration = 10 | ||
| condition save = Wisdom | | condition save = Wisdom | ||
| area = | | condition dc = caster | ||
| area category = | | area = | ||
| area shape = | | area category = | ||
| area range m = | | area shape = | ||
| area range ft = | | area range m = | ||
| area duration = | | area range ft = | ||
| area turn start damage = | | area duration = | ||
| area turn start damage type = | | area turn start damage = | ||
| area turn start damage save = | | area turn start damage type = | ||
| area turn start damage save effect = | | area turn start damage save = | ||
| area turn end damage = | | area turn start damage save effect = | ||
| area turn end damage type = | | area turn end damage = | ||
| area turn end damage save = | | area turn end damage type = | ||
| area turn end damage save effect = | | area turn end damage save = | ||
| area condition = | | area turn end damage save effect = | ||
| area condition 2 = | | area condition = | ||
| higher levels = * When this spell is cast at 5th Level or higher, it deals additional damage. | | area condition 2 = | ||
| notes = | | higher levels = * When this spell is cast at 5th Level or higher, it deals an additional {{DamageText|1d10|Psychic}} damage per level per turn. | ||
| video = | | notes = | ||
| video = Phantasmal Killer Visuals.mp4 | |||
}} | }} | ||
== External Links == | |||
* {{FRWiki|Phantasmal killer|long}} | |||
[[Category:Sources of Psychic damage]] |
Latest revision as of 22:36, 19 August 2024
Phantasmal Killer is a level 4 illusion spell. This spell allows spellcasters to temporarily haunt a creatures mind with illusions, dealing damage, prevents movement, and has Disadvantage on Ability Checks and Attack Rolls.
Description
Haunt a creature with illusions of its greatest fears. It takes 4d10Psychic Damage per turn, cannot move, has Disadvantage on Ability Checks and Attack Rolls
Properties
- Cost
- Action + Level 4 Spell Slot
- Damage
- 4d10 (4~40) Psychic per turn
- Details
- WIS Save
- Range: 18 m / 60 ft
- Concentration
At higher levels
Condition: Phantasmal Killer
Duration: 10 turns
Spell save DC Wisdom saving throw
- Affected entity is haunted by its worst nightmares.
- It takes 4d10Psychic damage per turn, can't move, and has Disadvantage on Ability Checks and Attack Rolls.
How to learn
Classes:
- Class Level 7: Wizard